Online 91.212.121.233:50115 checked 9m ago
rusty house EU 2X PVE [events/raids/skill tree]
Connect
srv = rust.server("91.212.121.233:50148")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 11:28 UTC26d ago | 2 | NaN | running | 1 |
| 1 | Thu 1 Oct, 20:38 UTC FW27d ago | 2 | NaN | 0.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 760527220
- map
- Procedural Map
- size
- 4500
- seed
- 760527220
Server
srv.info()- address
- 91.212.121.233:50115
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 11:28 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA | EU · groups of 8+ · 2x · monthly · 14 on average | 6/150 |
| 1 | INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] | EU · groups of 8+ · 2x · biweekly · 6 on average | 2/250 |
| 2 | #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS | EU · groups of 8+ · 2x · biweekly · 5 on average | 1/50 |
| 3 | EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|Monthly | EU · groups of 9999+ · 2x · monthly · 5 on average | 0/60 |
| 4 | RustAria#5 [Мирный / PVE / X2] | EU · groups of 8+ · 2x · biweekly · 4 on average | 4/150 |
| 5 | EU-2X-PVE-Monthly-Skills-SusRust X2 | EU · groups of 8+ · 2x · monthly · 4 on average | 2/200 |
Quick answers
From the figures on this page.
Population
How does rusty house EU 2X PVE [events/raids/skill tree] compare in the rankings?
Rank #9,104 on seven-day player hours for rusty house EU 2X PVE [events/raids/skill tree], within the top 41% of all ranked servers.
What population does rusty house EU 2X PVE [events/raids/skill tree] carry?
rusty house EU 2X PVE [events/raids/skill tree] reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 3.
About the server
What does performance look like on rusty house EU 2X PVE [events/raids/skill tree]?
Server fps over the last 48 hours averages 147; the floor is 98. The entity count peaked at 118,556, covering buildings, deployables and the rest of the world. Memory peaked at 7,260 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does rusty house EU 2X PVE [events/raids/skill tree] run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by rusty house EU 2X PVE [events/raids/skill tree]. Steam updates your game for you, but the protocol must match to join.
How reliable is rusty house EU 2X PVE [events/raids/skill tree], and is it online now?
Online is the state at the latest refresh for rusty house EU 2X PVE [events/raids/skill tree]. A restart about 5 days 11 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 14 September 2026.
Which location does rusty house EU 2X PVE [events/raids/skill tree] run from?
The name of rusty house EU 2X PVE [events/raids/skill tree] points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.212.121.233:50115.
Settings and map
Which rules apply on rusty house EU 2X PVE [events/raids/skill tree], and what settings?
2x gather is what the name states, and the name is rusty house EU 2X PVE [events/raids/skill tree]. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has rusty house EU 2X PVE [events/raids/skill tree] loaded?
Size 4,500, seed 760527220: the procedural map on rusty house EU 2X PVE [events/raids/skill tree], generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does rusty house EU 2X PVE [events/raids/skill tree] wipe, and how often?
The record for rusty house EU 2X PVE [events/raids/skill tree] holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 19 hours ago.
On rusty house EU 2X PVE [events/raids/skill tree], what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 25 hours after it began.
Lists and tags
Where does rusty house EU 2X PVE [events/raids/skill tree] appear among Rust Data lists and filters?
These Rust Data lists include rusty house EU 2X PVE [events/raids/skill tree]: EU Rust servers, Modded Rust servers, 2x Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
Which meanings do the tags on rusty house EU 2X PVE [events/raids/skill tree] hold?
These tags are published by rusty house EU 2X PVE [events/raids/skill tree] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to rusty house EU 2X PVE [events/raids/skill tree]?
In Rust, F1 opens the console: type client.connect 91.212.121.233:50115. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://www.skailarhost.com/.