Rust Data

rustdata.spaceservers91.221.252.56:28016.ipynb

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Offline 91.221.252.56:28015 checked 1d ago

ServerMy

Connect

srv = rust.server("91.221.252.56:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 1 # peak 1
rank #12,178 # top 55%
last wipe 2d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75116:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep30 Sep4 Oct11 Oct15 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap36.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 00:32 UTC2d ago 1 NaN running 0
1 Sat 19 Sep, 16:15 UTC38d ago NaN NaN 36.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.221.252.56:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 00:32 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average567/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average372/400
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average37/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average45/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average157/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average76/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does ServerMy rank?

Player hours over seven days put ServerMy at #12,178, in the top 55% of the ranked set.

How full does ServerMy run?

The current row shows ServerMy offline; the last response was 41 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 1 players.

About the server

What is the Rust version on ServerMy?

Rust network protocol 2635 and build 168909 on Windows is what ServerMy runs. The protocol has to match before you can join, and Steam does the updating.

Is ServerMy up, and what does its uptime show?

ServerMy is offline at this refresh; the last response came 41 hours ago. 2 of 168 hours up over the last 7 full days, or 1%. The first row Rust Data holds for it is dated 17 September 2026.

Which location does ServerMy run from?

There is no region published for ServerMy. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.221.252.56:28015.

Settings and map

Which rules apply on ServerMy, and what settings?

No gather rate appears in the name: ServerMy. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has ServerMy selected?

ServerMy runs a procedural map, which the game generates.

Wipes and dates

On what schedule does ServerMy wipe?

A rhythm cannot be read from the wipes of ServerMy on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 9 hours ago.

On ServerMy, what happens on wipe day?

The average peak over recent wipes is 1 players. 16 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold ServerMy, and which filters?

These Rust Data lists include ServerMy: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on ServerMy hold?

These tags are published by ServerMy and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into ServerMy?

The manual route: launch Rust, F1, then client.connect 91.221.252.56:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players The server lists 500 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,098 players 11,670 servers online