Rust Data

rustdata.spaceservers91.223.110.27:28017.ipynb

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Offline 91.223.110.27:28015 checked 27d ago

San2Server

Connect

srv = rust.server("91.223.110.27:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/6 # 17% full
7-day average 0 # peak –
rank #13,870 # top 60%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.223.110.27:28015
region
–
max players
6
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:34 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average238/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average159/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average16/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average32/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average45/200

Quick answers

From the figures on this page.

Player counts

How does San2Server compare in the rankings?

Rank #13,870 on seven-day player hours for San2Server, within the top 60% of all ranked servers.

What population does San2Server carry?

Offline now for San2Server, with the last sample 27 days 4 hours ago.

Server facts

What Rust version does San2Server run?

Version Rust network protocol 2634 and build 166494 on Windows is reported by San2Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is San2Server, and is it online now?

The latest sample has San2Server offline, with a last sighting 27 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 1 October 2026.

Where does San2Server sit?

There is no region published for San2Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 91.223.110.27:28015 is its address.

Settings and map

Which settings and rules does San2Server run?

No gather rate appears in the name: San2Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has San2Server selected?

A procedural map runs on San2Server, generated by the game.

Wipe data

When does San2Server wipe, and how often?

The record for San2Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 6 hours ago.

Tags and filters

Which lists on Rust Data hold San2Server, and which filters?

The Rust Data lists that San2Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on San2Server hold?

These tags are published by San2Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp6 (Max players): Slot count: 6; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Build number: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to San2Server?

Enter client.connect 91.223.110.27:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp6,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp6
Max players Slot count: 6.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Build number: 166494.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,298 players 11,701 servers online