Rust Data

rustdata.spaceservers91.228.182.35:28016.ipynb

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Offline 91.228.182.35:28015 checked 9d ago

TEST

Connect

srv = rust.server("91.228.182.35:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,272 # top 70%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.228.182.35:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 13:58 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average273/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average24/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average36/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average134/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average52/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average46/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does TEST rank?

Player hours over seven days put TEST at #15,272, in the top 70% of the ranked set.

How full does TEST run?

TEST returns no live count at this refresh, having last been seen 9 days 11 hours ago.

Server data

What is the Rust version on TEST?

Version Rust network protocol 2634 and build 167781 on Windows is reported by TEST. Steam updates your game for you, but the protocol must match to join.

How reliable is TEST, and is it up?

Offline now for TEST, last seen 9 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 18 October 2026.

Where does TEST sit?

There is no region published for TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 91.228.182.35:28015 is its address.

Map and rules

Which rules apply on TEST, and what settings?

You will not find a gather rate in the string TEST. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on TEST?

TEST runs a procedural map, which the game generates.

Wipe data

When does TEST wipe, and on what schedule?

Too few wipes are on record for TEST to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 9 days 12 hours ago.

Tags and filters

Where does TEST appear among Rust Data lists and filters?

The Rust Data lists that TEST fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on TEST?

The game's server browser reads these tags from TEST: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to TEST?

The manual route: launch Rust, F1, then client.connect 91.228.182.35:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,407 players 11,664 servers online