Offline 91.228.35.4:28025 checked 13d ago
Vanilla Server
Connect
srv = rust.server("91.228.35.4:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.228.35.4:28025
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 19:38 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 572/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 363/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 43/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 45/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 119/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 140/300 |
Quick answers
From the figures on this page.
Population
How does Vanilla Server compare in the rankings?
Over the last seven days Vanilla Server sits at #12,914 on player hours, in the top 60% of ranked servers.
How full does Vanilla Server run?
The current row shows Vanilla Server offline; the last response was 13 days 23 hours ago.
About the server
What is the Rust version on Vanilla Server?
Rust network protocol 2634 and build 167781 on Windows is what Vanilla Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Vanilla Server, and is it online now?
The latest sample has Vanilla Server offline, with a last sighting 13 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 14 October 2026.
In which location is Vanilla Server hosted?
There is no region published for Vanilla Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.228.35.4:28025.
Map and rules
What rules and settings are recorded for Vanilla Server?
No gather rate appears in the name: Vanilla Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Vanilla Server selected?
The game generates its map: procedural, on Vanilla Server.
Wipe schedule
When does Vanilla Server wipe, and how often?
A rhythm cannot be read from the wipes of Vanilla Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 14 days 1 hours ago.
Tags and filters
Which lists on Rust Data hold Vanilla Server, and which filters?
The Rust Data lists that Vanilla Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Vanilla Server hold?
These tags are published by Vanilla Server and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Vanilla Server?
In Rust, F1 opens the console: type client.connect 91.228.35.4:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.