Online NA · us5 91.229.114.108:28015 checked 39m ago
Server hosted by Physgun.com
Connect
srv = rust.server("91.229.114.108:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 23:22 UTC18d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1549108946
- map
- Procedural Map
- size
- 4250
- seed
- 1549108946
Server
srv.info()- address
- 91.229.114.108:28015
- region
- NA · us5
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 23:22 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |US Main| | NA · groups of 12+ · weekly · 240 on average | 770/800 |
| 1 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 230 on average | 784/800 |
| 2 | Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 210 on average | 136/250 |
| 3 | Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 163 on average | 75/200 |
| 4 | Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 10/100 |
| 5 | Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 140 on average | 385/425 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Server hosted by Physgun.com rank?
On seven-day player hours Server hosted by Physgun.com is #15,284 overall and #1,496 in North America, inside the top 69% of all ranked servers.
What population does Server hosted by Physgun.com carry?
Current row: 0 players on Server hosted by Physgun.com, against 100 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does Server hosted by Physgun.com run?
Server fps over the last 48 hours averages 60; the floor is 60. The entity count peaked at 100,426, covering buildings, deployables and the rest of the world. A high of 3,896 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Server hosted by Physgun.com on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Server hosted by Physgun.com. The protocol has to match before you can join, and Steam does the updating.
How reliable is Server hosted by Physgun.com, and is it online now?
Server hosted by Physgun.com reports itself online at the current refresh. The uptime it reports puts the last restart about 3 days 16 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Server hosted by Physgun.com hosted?
The NA tag places Server hosted by Physgun.com in North America, and its region code is us5. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 91.229.114.108:28015 is its address.
Rules, settings, map
Which rules apply on Server hosted by Physgun.com, and what settings?
The name Server hosted by Physgun.com carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
Which map has Server hosted by Physgun.com selected?
Size 4,250, seed 1549108946: the procedural map on Server hosted by Physgun.com, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Server hosted by Physgun.com wipe, and how often?
A rhythm cannot be read from the wipes of Server hosted by Physgun.com on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 18 days 1 hours ago.
On Server hosted by Physgun.com, what happens on wipe day?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does Server hosted by Physgun.com appear among Rust Data lists and filters?
These Rust Data lists include Server hosted by Physgun.com: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
How should you read the server tags on Server hosted by Physgun.com?
The game's server browser reads these tags from Server hosted by Physgun.com: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $rus5 (Region code): us5 is the region code recorded; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Server hosted by Physgun.com?
In Rust, F1 opens the console: type client.connect 91.229.114.108:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.