Rust Data

rustdata.spaceservers91.229.114.137:28025.ipynb

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Online 91.229.114.137:28023 checked 10m ago

RATS Private Build Server

moddedoxide

Connect

srv = rust.server("91.229.114.137:28025")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 2h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 2hThu 5 Nov, 19:00 UTCFW force wipe
135d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 21:00 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1337
Map of RATS Private Build Server
map
Custom Map
size
5000
seed
1337

Server

srv.info()
address
91.229.114.137:28023
region
– · us5
max players
15
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 21:00 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
RATS Private Build Server Server is only maintained for ourselves and may reboot at any time, use at own risk ++Base Saving & Loading ++Loading Main Base ++Practice Cloning with /grow quick grow ++Practice Farming with unlimited water pumps (/pump craft) ++Spawn Helicopters ++View our skins +Map marker to TP +/Claim to claim build area +/Menu for build menu

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average196/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average99/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average41/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average11/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average36/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average34/100

Quick answers

From the figures on this page.

Player counts

How does RATS Private Build Server compare in the rankings?

Over the last seven days RATS Private Build Server sits at #15,341 on player hours, in the top 69% of ranked servers.

How full does RATS Private Build Server run?

RATS Private Build Server reports 0 players at this refresh, with 15 slots configured. Over the last seven days it averaged 0 players.

Server facts

How well does RATS Private Build Server perform?

Server fps over the last 48 hours averages 60; the floor is 60. The entity count peaked at 50,788, covering buildings, deployables and the rest of the world. A high of 2,702 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is RATS Private Build Server on?

Rust network protocol 2634 and build 167781 on Linux is what RATS Private Build Server runs. The protocol has to match before you can join, and Steam does the updating.

Is RATS Private Build Server up, and what does its uptime show?

Online is the state at the latest refresh for RATS Private Build Server. A restart about 7 days 15 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

In which location is RATS Private Build Server hosted?

No region is published by RATS Private Build Server; its region code is us5. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.229.114.137:28023.

Rules, settings, map

What rules and settings are recorded for RATS Private Build Server?

You will not find a gather rate in the string RATS Private Build Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has RATS Private Build Server selected?

The game generates the map on RATS Private Build Server: procedural, size 5,000, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipe schedule

When does RATS Private Build Server wipe, and on what schedule?

The only wipe RATS Private Build Server takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 19 hours ago.

On RATS Private Build Server, what happens on wipe day?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does RATS Private Build Server appear among Rust Data lists and filters?

On Rust Data, RATS Private Build Server appears in these lists: Modded Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RATS Private Build Server hold?

Read by the game's server browser, the tags RATS Private Build Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): 15 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rus5 (Region code): Region code in the data: us5; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into RATS Private Build Server?

The manual route: launch Rust, F1, then client.connect 91.229.114.137:28023. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$rus5,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players 15 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$rus5
Region code Region code in the data: us5.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,401 players 11,879 servers online