Rust Data

rustdata.spaceservers91.229.114.137:28073.ipynb

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Online NA · us5 91.229.114.137:28071 checked 10m ago

Server hosted by Physgun.com

vanillamoddedoxide

Connect

srv = rust.server("91.229.114.137:28073")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #6,632 # top 30% · #1047 in NA
last wipe 2d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Tue 27 OctTue 20 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 00:39 UTC2d ago 1 NaN running 0
1 Tue 20 Oct, 08:28 UTC9d ago 1 halved by day 1 6.7 days 0
2 Mon 12 Oct, 14:23 UTC17d ago 1 halved by day 3 7.8 days 0
3 Fri 2 Oct, 08:24 UTC27d ago 1 halved by day 7 10.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1014
Map of Server hosted by Physgun.com
map
Procedural Map
size
3000
seed
1014
Open on RustMaps

Server

srv.info()
address
91.229.114.137:28071
region
NA · us5
max players
100
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 00:39 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average22/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average12/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average5/100
3Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average6/150
4[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average7/175
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average3/90

Quick answers

From the figures on this page.

Population data

What position does Server hosted by Physgun.com take in the server rankings?

On seven-day player hours Server hosted by Physgun.com is #6,632 overall and #1,047 in North America, inside the top 30% of all ranked servers.

How full does Server hosted by Physgun.com run?

The sample now reads 0 players for Server hosted by Physgun.com, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 03:00 UTC, mean 1 players.

About the server

How well does Server hosted by Physgun.com perform?

Averaged over 48 hours: 60 server fps, never under 57. Buildings, deployables and all else in the world took the count as high as 49,281 entities. Memory peaked at 2,248 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Server hosted by Physgun.com run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Server hosted by Physgun.com. The protocol has to match before you can join, and Steam does the updating.

How reliable is Server hosted by Physgun.com, and is it up?

The current sample puts Server hosted by Physgun.com online. A restart about 2 days 13 hours ago is what its reported uptime implies. 164 of 168 hours up over the last 7 full days, or 98%. Rust Data logged it first on 13 September 2026.

Where does Server hosted by Physgun.com sit?

With its NA tag, Server hosted by Physgun.com lists itself in North America; its region code is us5. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.229.114.137:28071.

Settings and map

What rules and settings are recorded for Server hosted by Physgun.com?

The name Server hosted by Physgun.com carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

Which map has Server hosted by Physgun.com loaded?

Size 3,000, seed 1014: the procedural map on Server hosted by Physgun.com, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does Server hosted by Physgun.com wipe?

No next wipe can be predicted for Server hosted by Physgun.com, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 15 hours ago.

What is wipe day on Server hosted by Physgun.com like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 3 in the other cases.

Tags, lists

Where does Server hosted by Physgun.com appear among Rust Data lists and filters?

On Rust Data, Server hosted by Physgun.com appears in these lists: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Server hosted by Physgun.com?

The game's server browser reads these tags from Server hosted by Physgun.com: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $rus5 (Region code): Region code in the data: us5; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Server hosted by Physgun.com?

In Rust, F1 opens the console: type client.connect 91.229.114.137:28071. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$rus5
Region code Region code in the data: us5.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,005 players 11,867 servers online