Rust Data

rustdata.spaceservers91.229.114.221:28073.ipynb

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Online NA · us5 91.229.114.221:28071 checked 2h ago

Server hosted by Physgun.com

vanillamoddedoxide

Connect

srv = rust.server("91.229.114.221:28073")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #9,100 # top 41% · #1234 in NA
last wipe 24d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 41% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctWed 30 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 04:15 UTC24d ago 1 NaN running 0
1 Wed 30 Sep, 21:49 UTC27d ago 1 halved by day 1 3.3 days 1
2 Fri 25 Sep, 00:19 UTC33d ago 2 NaN 5.9 days 0
3 Thu 24 Sep, 15:40 UTC34d ago 2 NaN 0.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3600 · seed 1337
Map of Server hosted by Physgun.com
map
Custom Map
size
3600
seed
1337

Server

srv.info()
address
91.229.114.221:28071
region
NA · us5
max players
100
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 04:15 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average31/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on average11/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average5/100
3[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average8/175
4Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average12/150
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average6/90

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Server hosted by Physgun.com rank?

Player hours over the last seven days: #9,100 for Server hosted by Physgun.com, #1,234 in North America, within the top 41% of the ranked set.

How full does Server hosted by Physgun.com run?

The sample now reads 0 players for Server hosted by Physgun.com, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 02:00 UTC is the busiest, at 0 players.

Server data

How well does Server hosted by Physgun.com perform?

Server fps over the last 48 hours averages 30; the floor is 30. Entity numbers reached 87,827, and that includes buildings, deployables and the rest. A high of 2,940 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Server hosted by Physgun.com on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Server hosted by Physgun.com. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Server hosted by Physgun.com, and is it online now?

The current sample puts Server hosted by Physgun.com online. A restart about 46 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 24 September 2026.

Which location does Server hosted by Physgun.com run from?

With its NA tag, Server hosted by Physgun.com lists itself in North America; its region code is us5. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.221:28071.

Rules, settings, map

What rules and settings are recorded for Server hosted by Physgun.com?

The name Server hosted by Physgun.com carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.

Which map has Server hosted by Physgun.com loaded?

Size 3,600, seed 1337: the procedural map on Server hosted by Physgun.com, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.

Wipe schedule

When does Server hosted by Physgun.com wipe, and on what schedule?

Irregular wipe times on Server hosted by Physgun.com leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 24 days 15 hours ago.

What is wipe day on Server hosted by Physgun.com like?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags and filters

Which Rust Data filters and lists contain Server hosted by Physgun.com?

On Rust Data, Server hosted by Physgun.com appears in these lists: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Server hosted by Physgun.com hold?

The game's server browser reads these tags from Server hosted by Physgun.com: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rus5 (Region code): Region code in the data: us5; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Server hosted by Physgun.com?

Enter client.connect 91.229.114.221:28071 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$rus5
Region code Region code in the data: us5.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online