Rust Data

rustdata.spaceservers91.229.114.221:28077.ipynb

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Online NA · us5 91.229.114.221:28075 checked 13m ago

Server hosted by Physgun.com

vanilla

Connect

srv = rust.server("91.229.114.221:28077")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #10,196 # top 46% · #1285 in NA
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 1234567
Map of Server hosted by Physgun.com
map
Procedural Map
size
1500
seed
1234567
Open on RustMaps

Server

srv.info()
address
91.229.114.221:28075
region
NA · us5
max players
100
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 01:35 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average21/250
1Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average47/250
2Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 200 on average515/525
3Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average19/100
4Rustoria.co - US MondaysNA · groups of 12+ · weekly · 153 on average308/300
5Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average40/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Server hosted by Physgun.com rank?

Ranked #10,196 on seven-day player hours, Server hosted by Physgun.com is #1,285 in North America and in the top 46% of all ranked servers.

How many players does Server hosted by Physgun.com hold at once?

Current row: 0 players on Server hosted by Physgun.com, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 1 players.

Server data

How smoothly does Server hosted by Physgun.com run?

The 48-hour average is 30 server fps, with a low of 30. The entity count peaked at 10,763, covering buildings, deployables and the rest of the world. A high of 1,351 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Server hosted by Physgun.com on?

Rust network protocol 2635 and build 168909 on Linux is what Server hosted by Physgun.com runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Server hosted by Physgun.com, and is it up?

Online is the state at the latest refresh for Server hosted by Physgun.com. Count back 5 days 8 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 2 October 2026.

Which location does Server hosted by Physgun.com run from?

The NA tag places Server hosted by Physgun.com in North America, and its region code is us5. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.221:28075.

Rules, settings, map

Which settings and rules does Server hosted by Physgun.com run?

You will not find a gather rate in the string Server hosted by Physgun.com. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.

Which map has Server hosted by Physgun.com selected?

Server hosted by Physgun.com runs a procedural map of size 1,500 with seed 1234567, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Server hosted by Physgun.com wipe, and how often?

A rhythm cannot be read from the wipes of Server hosted by Physgun.com on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 22 hours ago.

Tags and filters

Where does Server hosted by Physgun.com appear among Rust Data lists and filters?

On Rust Data, Server hosted by Physgun.com appears in these lists: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Which meanings do the tags on Server hosted by Physgun.com hold?

The game's server browser reads these tags from Server hosted by Physgun.com: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rus5 (Region code): us5 is the region code recorded; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Server hosted by Physgun.com?

The manual route: launch Rust, F1, then client.connect 91.229.114.221:28075. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$rus5
Region code us5 is the region code recorded.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,299 players 11,732 servers online