Rust Data

rustdata.spaceservers91.229.114.221:28081.ipynb

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Offline NA · us5 91.229.114.221:28079 checked 11d ago

Fallen Dev Server

vanillamoddedoxide

Connect

srv = rust.server("91.229.114.221:28081")
print(srv.connect_command)

Right now

srv.summary()
players now 0/8 # 0% full
7-day average 0 # peak –
rank #15,327 # top 70% · #1560 in NA
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct11 Oct18 Oct21 Oct25 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 1234567
Map of Fallen Dev Server
map
Procedural Map
size
1500
seed
1234567
Open on RustMaps

Server

srv.info()
address
91.229.114.221:28079
region
NA · us5
max players
8
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 16:56 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average14/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average6/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average3/100
3Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average7/150
4[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average3/175
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average2/90

Quick answers

From the figures on this page.

Population

What position does Fallen Dev Server take in the server rankings?

On seven-day player hours Fallen Dev Server is #15,327 overall and #1,560 in North America, inside the top 70% of all ranked servers.

How many players does Fallen Dev Server hold at once?

The current row shows Fallen Dev Server offline; the last response was 11 days 12 hours ago.

Server data

Which Rust version is Fallen Dev Server on?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Fallen Dev Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Fallen Dev Server, and is it up?

The latest sample has Fallen Dev Server offline, with a last sighting 11 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 4 October 2026.

Which location does Fallen Dev Server run from?

The NA tag places Fallen Dev Server in North America, and its region code is us5. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 91.229.114.221:28079 is its address.

Rules, settings, map

Which rules apply on Fallen Dev Server, and what settings?

No gather rate appears in the name: Fallen Dev Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map has Fallen Dev Server loaded?

Fallen Dev Server runs a procedural map of size 1,500 with seed 1234567, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Fallen Dev Server wipe, and how often?

The record for Fallen Dev Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 24 days 21 hours ago.

Tags and filters

Where does Fallen Dev Server appear among Rust Data lists and filters?

On Rust Data, Fallen Dev Server appears in these lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Fallen Dev Server hold?

The game's server browser reads these tags from Fallen Dev Server: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): 8 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $rus5 (Region code): The row gives us5 as its region code; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Fallen Dev Server?

In Rust, F1 opens the console: type client.connect 91.229.114.221:28079. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp8
Max players 8 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$rus5
Region code The row gives us5 as its region code.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,965 players 11,829 servers online