Rust Data

rustdata.spaceservers91.229.114.24:28093.ipynb

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Online NA · us5 91.229.114.24:28091 checked 2h ago

Server hosted by Physgun.com

vanillamoddedcarbon

Connect

srv = rust.server("91.229.114.24:28093")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak 1
rank #10,537 # top 47% · #1306 in NA
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 47% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 06:56 UTC15d ago 1 NaN running 0
1 Mon 5 Oct, 23:54 UTC22d ago 1 halved by day 1 7.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1005898274
Map of Server hosted by Physgun.com
map
Procedural Map
size
3500
seed
1005898274
Open on RustMaps

Server

srv.info()
address
91.229.114.24:28091
region
NA · us5
max players
30
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 06:56 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average31/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on average11/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average5/100
3[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average8/175
4Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average12/150
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average6/90

Quick answers

From the figures on this page.

Population

How does Server hosted by Physgun.com compare in the rankings?

Ranked #10,537 on seven-day player hours, Server hosted by Physgun.com is #1,306 in North America and in the top 47% of all ranked servers.

What population does Server hosted by Physgun.com carry?

Current row: 0 players on Server hosted by Physgun.com, against 30 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 09:00 UTC is the busiest, at 0 players.

Server facts

How well does Server hosted by Physgun.com perform?

Averaged over 48 hours: 60 server fps, never under 60. The entity count peaked at 70,349, covering buildings, deployables and the rest of the world. The memory field tops out at 2,678 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Server hosted by Physgun.com?

Rust network protocol 2635 and build 168909 on Linux is what Server hosted by Physgun.com runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Server hosted by Physgun.com, and is it up?

Online is the state at the latest refresh for Server hosted by Physgun.com. The uptime it reports puts the last restart about 7 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Server hosted by Physgun.com run from?

With its NA tag, Server hosted by Physgun.com lists itself in North America; its region code is us5. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.24:28091.

Settings and map

Which settings and rules does Server hosted by Physgun.com run?

No gather rate appears in the name: Server hosted by Physgun.com. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

Which map has Server hosted by Physgun.com selected?

Server hosted by Physgun.com runs a procedural map of size 3,500 with seed 1005898274, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does Server hosted by Physgun.com wipe?

The record for Server hosted by Physgun.com holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 15 days 12 hours ago, and that is the one in play.

On Server hosted by Physgun.com, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.

Tags, lists

Which lists on Rust Data hold Server hosted by Physgun.com, and which filters?

On Rust Data, Server hosted by Physgun.com appears in these lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Server hosted by Physgun.com hold?

These tags are published by Server hosted by Physgun.com and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $rus5 (Region code): us5 is the region code recorded; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Server hosted by Physgun.com?

Enter client.connect 91.229.114.24:28091 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$rus5,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp30
Max players Slot count: 30.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$rus5
Region code us5 is the region code recorded.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online