Online NA · us5 91.229.114.45:28027 checked 10m ago
My Untitled Rust Server
Connect
srv = rust.server("91.229.114.45:28029")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 52% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 22:36 UTC1d ago | NaN | NaN | running | 0 |
| 1 | Wed 7 Oct, 07:42 UTC21d ago | 0 | NaN | 20.6 days | 0 |
| 2 | Thu 17 Sep, 20:06 UTC41d ago | 2 | halved by day 1 | 19.5 days | 0 |
| 3 | Wed 16 Sep, 21:26 UTC42d ago | 2 | NaN | 0.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 40 on average | 54/100 |
| 1 | [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 50/50 |
| 2 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 13/100 |
| 3 | Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 3/150 |
| 4 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 18/175 |
| 5 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 10/90 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does My Untitled Rust Server rank?
Player hours over the last seven days: #11,538 for My Untitled Rust Server, #1,349 in North America, within the top 52% of the ranked set.
How full does My Untitled Rust Server run?
My Untitled Rust Server reports 0 players at this refresh, with 1,000 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 04:00 UTC is the busiest, at 1 players.
Server data
What does performance look like on My Untitled Rust Server?
Averaged over 48 hours: 60 server fps, never under 58. Entity numbers reached 47,533, and that includes buildings, deployables and the rest. A high of 2,144 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on My Untitled Rust Server?
The build is Rust network protocol 2635 and build 168909 on Linux, run by My Untitled Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Untitled Rust Server, and is it online now?
The current sample puts My Untitled Rust Server online. The uptime it reports puts the last restart about 20 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does My Untitled Rust Server sit?
The NA tag places My Untitled Rust Server in North America, and its region code is us5. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.45:28027.
Rules, settings, map
What rules and settings are recorded for My Untitled Rust Server?
The name My Untitled Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
What is the map on My Untitled Rust Server?
My Untitled Rust Server runs a procedural map of size 4,096 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.
Wipe schedule
When does My Untitled Rust Server wipe, and on what schedule?
Irregular wipe times on My Untitled Rust Server leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 22 hours ago.
On My Untitled Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags and filters
Which Rust Data filters and lists contain My Untitled Rust Server?
The Rust Data lists that My Untitled Rust Server fits are: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on My Untitled Rust Server hold?
These tags are published by My Untitled Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1000 (Max players): 1,000 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rus5 (Region code): Region code in the data: us5; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to My Untitled Rust Server?
Enter client.connect 91.229.114.45:28027 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://cdn2.mapstr.gg/9007a824/LostDesertV1.map is the website recorded for it.