Rust Data

rustdata.spaceservers91.229.114.45:28029.ipynb

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Online NA · us5 91.229.114.45:28027 checked 10m ago

My Untitled Rust Server

vanillamoddedoxide

Connect

srv = rust.server("91.229.114.45:28029")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1000 # 0% full
7-day average 0 # peak 2
rank #11,538 # top 52% · #1349 in NA
last wipe 22h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.511.5203:0012:0021:0006:0015:0001:00Wiped Tue 27 Oct, 22:36 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
02040608003:0012:0021:0006:0015:0001:00Wiped Tue 27 Oct, 22:36 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 52% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap19.5 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 22:36 UTC1d ago NaN NaN running 0
1 Wed 7 Oct, 07:42 UTC21d ago 0 NaN 20.6 days 0
2 Thu 17 Sep, 20:06 UTC41d ago 2 halved by day 1 19.5 days 0
3 Wed 16 Sep, 21:26 UTC42d ago 2 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4096 · seed 1337
Map of My Untitled Rust Server
map
Custom Map
size
4096
seed
1337

Server

srv.info()
address
91.229.114.45:28027
region
NA · us5
max players
1000
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 04:29 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average54/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average50/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average13/100
3Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average3/150
4[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average18/175
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average10/90

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Untitled Rust Server rank?

Player hours over the last seven days: #11,538 for My Untitled Rust Server, #1,349 in North America, within the top 52% of the ranked set.

How full does My Untitled Rust Server run?

My Untitled Rust Server reports 0 players at this refresh, with 1,000 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 04:00 UTC is the busiest, at 1 players.

Server data

What does performance look like on My Untitled Rust Server?

Averaged over 48 hours: 60 server fps, never under 58. Entity numbers reached 47,533, and that includes buildings, deployables and the rest. A high of 2,144 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on My Untitled Rust Server?

The build is Rust network protocol 2635 and build 168909 on Linux, run by My Untitled Rust Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Untitled Rust Server, and is it online now?

The current sample puts My Untitled Rust Server online. The uptime it reports puts the last restart about 20 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does My Untitled Rust Server sit?

The NA tag places My Untitled Rust Server in North America, and its region code is us5. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.45:28027.

Rules, settings, map

What rules and settings are recorded for My Untitled Rust Server?

The name My Untitled Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

What is the map on My Untitled Rust Server?

My Untitled Rust Server runs a procedural map of size 4,096 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipe schedule

When does My Untitled Rust Server wipe, and on what schedule?

Irregular wipe times on My Untitled Rust Server leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 22 hours ago.

On My Untitled Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.

Tags and filters

Which Rust Data filters and lists contain My Untitled Rust Server?

The Rust Data lists that My Untitled Rust Server fits are: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on My Untitled Rust Server hold?

These tags are published by My Untitled Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1000 (Max players): 1,000 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rus5 (Region code): Region code in the data: us5; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to My Untitled Rust Server?

Enter client.connect 91.229.114.45:28027 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://cdn2.mapstr.gg/9007a824/LostDesertV1.map is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp1000,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1000
Max players 1,000 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$rus5
Region code Region code in the data: us5.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,024 players 11,692 servers online