Rust Data

rustdata.spaceservers91.229.114.45:28089.ipynb

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Online NA · us5 91.229.114.45:28087 checked 14m ago

Cornwall Community Rust Server

moddedoxide

Connect

srv = rust.server("91.229.114.45:28089")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #7,606 # top 34% · #1132 in NA
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.2 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:22 UTC FW26d ago 4 NaN running 4
1 Thu 24 Sep, 12:23 UTC33d ago 5 held half 7.2 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 2124204475
Map of Cornwall Community Rust Server
map
Procedural Map
size
4000
seed
2124204475
Open on RustMaps

Server

srv.info()
address
91.229.114.45:28087
region
NA · us5
max players
100
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:32 UTC
hostname
–
first seen
20 Sep 2026

About this server · in its own words

print(srv.description)
Cornwall Community Rust Server (whitelist only) Don't be a dick.  While Rust is by nature a game of people running around shooting each other, we have no tolerance for toxic or harassing behavior and are perfectly willing to remove players who cannot control themselves. https://discord.gg/AKxdHd2Nh

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average15/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average5/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average8/100
3[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average4/175
4Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average5/150
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average3/90

Quick answers

From the figures on this page.

Population

How does Cornwall Community Rust Server compare in the rankings?

Ranked #7,606 on seven-day player hours, Cornwall Community Rust Server is #1,132 in North America and in the top 34% of all ranked servers.

What population does Cornwall Community Rust Server carry?

The sample now reads 0 players for Cornwall Community Rust Server, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 1 players.

Server data

How well does Cornwall Community Rust Server perform?

Averaged over 48 hours: 59 server fps, never under 54. Buildings, deployables and all else in the world took the count as high as 100,273 entities. Memory peaked at 2,687 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Cornwall Community Rust Server run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Cornwall Community Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Cornwall Community Rust Server, and is it online now?

Cornwall Community Rust Server reports itself online at the current refresh. Count back 18 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 20 September 2026.

Which location does Cornwall Community Rust Server run from?

The NA tag places Cornwall Community Rust Server in North America, and its region code is us5. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.229.114.45:28087.

Rules, settings, map

Which settings and rules does Cornwall Community Rust Server run?

You will not find a gather rate in the string Cornwall Community Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Cornwall Community Rust Server loaded?

Size 4,000, seed 2124204475: the procedural map on Cornwall Community Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Cornwall Community Rust Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Cornwall Community Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 16 hours ago.

On Cornwall Community Rust Server, what happens on wipe day?

The average peak over recent wipes is 4 players. The crowd on the latest wipe topped out 20 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags and filters

Which lists on Rust Data hold Cornwall Community Rust Server, and which filters?

The Rust Data lists that Cornwall Community Rust Server fits are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Cornwall Community Rust Server?

The game's server browser reads these tags from Cornwall Community Rust Server: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rus5 (Region code): The row gives us5 as its region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Cornwall Community Rust Server?

Enter client.connect 91.229.114.45:28087 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$rus5,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$rus5
Region code The row gives us5 as its region code.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,491 players 11,702 servers online