Rust Data

rustdata.spaceservers91.229.114.56:28017.ipynb

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Offline NA · us5 91.229.114.56:28015 checked 1d ago

Server hosted by Physgun.com

vanilla

Connect

srv = rust.server("91.229.114.56:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69% · #1521 in NA
last wipe 7d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0002:0004:0007:0009:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246823:0002:0004:0007:0009:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 05:40 UTC7d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1370256864
Map of Server hosted by Physgun.com
map
Procedural Map
size
2500
seed
1370256864
Open on RustMaps

Server

srv.info()
address
91.229.114.56:28015
region
NA · us5
max players
100
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 05:40 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average20/250
1Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average45/250
2Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 198 on average489/500
3Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average20/100
4Rustoria.co - US MondaysNA · groups of 12+ · weekly · 154 on average311/325
5Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 144 on average40/200

Quick answers

From the figures on this page.

Player counts

How does Server hosted by Physgun.com compare in the rankings?

Player hours over the last seven days: #15,339 for Server hosted by Physgun.com, #1,521 in North America, within the top 69% of the ranked set.

How many players does Server hosted by Physgun.com hold at once?

Offline now for Server hosted by Physgun.com, with the last sample 34 hours ago. Over the last seven days it averaged 0 players.

About the server

What does performance look like on Server hosted by Physgun.com?

Averaged over 48 hours: 8 server fps, never under 8. The entity count peaked at 33,191, covering buildings, deployables and the rest of the world. The memory field tops out at 2,419 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Server hosted by Physgun.com run?

Rust network protocol 2634 and build 167781 on Linux is what Server hosted by Physgun.com runs. The protocol has to match before you can join, and Steam does the updating.

Is Server hosted by Physgun.com up, and what does its uptime show?

Server hosted by Physgun.com is offline at this refresh; the last response came 34 hours ago. The uptime it reports puts the last restart about 6 days 6 hours ago. Uptime of 93% across the last 7 full days: 157 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Server hosted by Physgun.com run from?

With its NA tag, Server hosted by Physgun.com lists itself in North America; its region code is us5. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.56:28015.

Map and rules

Which settings and rules does Server hosted by Physgun.com run?

No gather rate appears in the name: Server hosted by Physgun.com. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.

Which map has Server hosted by Physgun.com selected?

The game generates the map on Server hosted by Physgun.com: procedural, size 2,500, seed 1370256864. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Server hosted by Physgun.com wipe, and how often?

Too few wipes are on record for Server hosted by Physgun.com to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 7 days 17 hours ago.

What is wipe day on Server hosted by Physgun.com like?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Server hosted by Physgun.com, and which filters?

On Rust Data, Server hosted by Physgun.com appears in these lists: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Server hosted by Physgun.com?

Read by the game's server browser, the tags Server hosted by Physgun.com publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rus5 (Region code): Region code in the data: us5; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Server hosted by Physgun.com?

In Rust, F1 opens the console: type client.connect 91.229.114.56:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$rus5
Region code Region code in the data: us5.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,600 players 11,758 servers online