Offline NA · us5 91.229.114.56:28015 checked 1d ago
Server hosted by Physgun.com
Connect
srv = rust.server("91.229.114.56:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 05:40 UTC7d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 1370256864
- map
- Procedural Map
- size
- 2500
- seed
- 1370256864
Server
srv.info()- address
- 91.229.114.56:28015
- region
- NA · us5
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 05:40 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |US Main| | NA · groups of 12+ · weekly · 251 on average | 20/250 |
| 1 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 45/250 |
| 2 | Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 198 on average | 489/500 |
| 3 | Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 20/100 |
| 4 | Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 154 on average | 311/325 |
| 5 | Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 144 on average | 40/200 |
Quick answers
From the figures on this page.
Player counts
How does Server hosted by Physgun.com compare in the rankings?
Player hours over the last seven days: #15,339 for Server hosted by Physgun.com, #1,521 in North America, within the top 69% of the ranked set.
How many players does Server hosted by Physgun.com hold at once?
Offline now for Server hosted by Physgun.com, with the last sample 34 hours ago. Over the last seven days it averaged 0 players.
About the server
What does performance look like on Server hosted by Physgun.com?
Averaged over 48 hours: 8 server fps, never under 8. The entity count peaked at 33,191, covering buildings, deployables and the rest of the world. The memory field tops out at 2,419 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Server hosted by Physgun.com run?
Rust network protocol 2634 and build 167781 on Linux is what Server hosted by Physgun.com runs. The protocol has to match before you can join, and Steam does the updating.
Is Server hosted by Physgun.com up, and what does its uptime show?
Server hosted by Physgun.com is offline at this refresh; the last response came 34 hours ago. The uptime it reports puts the last restart about 6 days 6 hours ago. Uptime of 93% across the last 7 full days: 157 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Server hosted by Physgun.com run from?
With its NA tag, Server hosted by Physgun.com lists itself in North America; its region code is us5. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.56:28015.
Map and rules
Which settings and rules does Server hosted by Physgun.com run?
No gather rate appears in the name: Server hosted by Physgun.com. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
Which map has Server hosted by Physgun.com selected?
The game generates the map on Server hosted by Physgun.com: procedural, size 2,500, seed 1370256864. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Server hosted by Physgun.com wipe, and how often?
Too few wipes are on record for Server hosted by Physgun.com to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 7 days 17 hours ago.
What is wipe day on Server hosted by Physgun.com like?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold Server hosted by Physgun.com, and which filters?
On Rust Data, Server hosted by Physgun.com appears in these lists: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Server hosted by Physgun.com?
Read by the game's server browser, the tags Server hosted by Physgun.com publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rus5 (Region code): Region code in the data: us5; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Server hosted by Physgun.com?
In Rust, F1 opens the console: type client.connect 91.229.114.56:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.