Online NA · us5 91.229.114.57:28015 checked 9m ago
The Dark Side
Connect
srv = rust.server("91.229.114.57:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:45 UTC FW27d ago | 1 | NaN | running | 0 |
| 1 | Fri 25 Sep, 21:28 UTC33d ago | 1 | halved by day 1 | 6 days | 1 |
| 2 | Thu 24 Sep, 01:17 UTC35d ago | 1 | NaN | 1.8 days | 0 |
| 3 | Wed 23 Sep, 14:25 UTC35d ago | 1 | NaN | 0.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · joinmyga.me
rust.servers(operator="joinmyga.me").sort_values("players")
19 servers publish a joinmyga.me hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 14/100 |
| 1 | [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 5/50 |
| 2 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 27 on average | 4/100 |
| 3 | Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 2/150 |
| 4 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 3/175 |
| 5 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 4/90 |
Quick answers
From the figures on this page.
Population data
What position does The Dark Side take in the server rankings?
Player hours over the last seven days: #8,118 for The Dark Side, #1,176 in North America, within the top 37% of the ranked set.
How many players does The Dark Side hold at once?
The Dark Side reports 0 players at this refresh, with 25 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 12:00 UTC, mean 0 players.
Server data
How well does The Dark Side perform?
Server fps over the last 48 hours averages 60; the floor is 60. Buildings, deployables and all else in the world took the count as high as 88,423 entities. The memory field tops out at 12,240 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on The Dark Side?
Version Rust network protocol 2635 and build 168909 on Linux is reported by The Dark Side. The protocol has to match before you can join, and Steam does the updating.
How reliable is The Dark Side, and is it online now?
The current sample puts The Dark Side online. A restart about 8 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is The Dark Side hosted?
The NA tag places The Dark Side in North America, and its region code is us5. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 91.229.114.57:28015 is its address.
Settings and map
What rules and settings are recorded for The Dark Side?
No gather rate appears in the name: The Dark Side. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.
Which map has The Dark Side loaded?
Size 4,000, seed 1337: the procedural map on The Dark Side, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.
Wipe data
When does The Dark Side wipe, and how often?
The Dark Side wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 14 hours ago.
On The Dark Side, what happens on wipe day?
The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags, lists
Where does The Dark Side appear among Rust Data lists and filters?
These Rust Data lists include The Dark Side: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which operator runs The Dark Side?
A joinmyga.me hostname is published by The Dark Side and by 18 other servers we track, which suggests the same operator runs them.
How should you read the server tags on The Dark Side?
The game's server browser reads these tags from The Dark Side: gmrust (Game mode): Survival play, standard Rust; mp25 (Max players): Slot count: 25; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rus5 (Region code): The row gives us5 as its region code; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to The Dark Side?
Enter client.connect 91.229.114.57:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
