Online NA · us5 91.229.114.68:28023 checked 7m ago
RGN 500x PvE [Events|Purge|Zombies|SkillTree]
Connect
srv = rust.server("91.229.114.68:28025")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 29 October, 17:09 UTC, in 19h. # Every Thursday at 17:09 UTC · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 19h | Thu 29 Oct, 17:09 UTC | wipe |
| 1 | 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 19h | Thu 12 Nov, 17:09 UTC | wipe |
| 3 | 21d 19h | Thu 19 Nov, 17:09 UTC | wipe |
| 4 | 28d 19h | Thu 26 Nov, 17:09 UTC | wipe |
| 5 | 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 6 | 42d 19h | Thu 10 Dec, 17:09 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 17:09 UTC6d ago | 6 | NaN | running | 2 |
| 1 | Thu 15 Oct, 17:10 UTC13d ago | 3 | held half | 7 days | 0 |
| 2 | Thu 8 Oct, 17:10 UTC20d ago | 5 | held half | 7 days | 0 |
| 3 | Thu 1 Oct, 17:09 UTC FW27d ago | 8 | halved by day 6 | 7 days | 0 |
| 4 | Thu 24 Sep, 17:10 UTC34d ago | 7 | halved by day 2 | 7 days | 1 |
| 5 | Thu 17 Sep, 17:11 UTC41d ago | 3 | held half | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1e+06x · weekly · 4 on average | 6/100 |
| 1 | RGN 100000x PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 100000x · weekly · 3 on average | 2/100 |
| 2 | CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1000x · weekly · 2 on average | 2/100 |
| 3 | RGN 1000x PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 1000x · weekly · 1 on average | 2/100 |
| 4 | RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 1000x · weekly · 1 on average | 0/100 |
| 5 | [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo | NA · groups of 15+ · 10x · biweekly · 46 on average | 40/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does RGN 500x PvE [Events|Purge|Zombies|SkillTree] rank?
On seven-day player hours RGN 500x PvE [Events|Purge|Zombies|SkillTree] is #3,273 overall and #540 in North America, inside the top 15% of all ranked servers.
How full does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?
The sample now reads 0 players for RGN 500x PvE [Events|Purge|Zombies|SkillTree], out of 100 slots. Over the last seven days it averaged 1 players and peaked at 6. The 48-hour sample puts the busiest hour at 22:00 UTC, averaging 2 players.
Server facts
How smoothly does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?
The 48-hour average is 28 server fps, with a low of 10. Entity numbers reached 68,630, and that includes buildings, deployables and the rest. The memory field tops out at 3,285 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by RGN 500x PvE [Events|Purge|Zombies|SkillTree]. Steam updates your game for you, but the protocol must match to join.
How reliable is RGN 500x PvE [Events|Purge|Zombies|SkillTree], and is it online now?
Online is the state at the latest refresh for RGN 500x PvE [Events|Purge|Zombies|SkillTree]. Count back 7 hours from its reported uptime to get the last restart. 162 of 168 hours up over the last 7 full days, or 96%. The first row Rust Data holds for it is dated 13 September 2026.
Where does RGN 500x PvE [Events|Purge|Zombies|SkillTree] sit?
With its NA tag, RGN 500x PvE [Events|Purge|Zombies|SkillTree] lists itself in North America; its region code is us5. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.229.114.68:28023.
Settings and map
What rules and settings are recorded for RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Gather sits at 500x, read from the server's own name: RGN 500x PvE [Events|Purge|Zombies|SkillTree]. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. The VAC field reads off.
What is the map on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 1919363505, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: RustGamingNation Procedural.
Wipe schedule
When does RGN 500x PvE [Events|Purge|Zombies|SkillTree] wipe, and how often?
The wipe rhythm for RGN 500x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:09 UTC. Thursday 29 October at 17:09 UTC is when the next wipe is due. A new world was started 6 days 4 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.
What is wipe day on RGN 500x PvE [Events|Purge|Zombies|SkillTree] like?
Across recent wipes the busiest point averaged 5 players. 29 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 60% of recent wipes. Otherwise the crowd fell below half by day 4.
Lists and tags
Which Rust Data filters and lists contain RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
The Rust Data lists that RGN 500x PvE [Events|Purge|Zombies|SkillTree] fits are: Modded Rust servers, Rust servers with more than 10x, Rust PvE servers, Rust servers named for the undead and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
How should you read the server tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
The game's server browser reads these tags from RGN 500x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rus5 (Region code): The row gives us5 as its region code; ^w (Weekly): A wipe every week; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
The manual route: launch Rust, F1, then client.connect 91.229.114.68:28023. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://rustgamingnation.com/.
