Online 91.229.114.71:28015 checked 14m ago
[US] Sailor's PVE Retreat Island
Connect
srv = rust.server("91.229.114.71:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 18:00 UTC, in 1d 22h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 22h | Thu 29 Oct, 18:00 UTC | wipe |
| 1 | 8d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 22h | Thu 12 Nov, 18:00 UTC | wipe |
| 3 | 29d 22h | Thu 26 Nov, 18:00 UTC | wipe |
| 4 | 36d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 43d 22h | Thu 10 Dec, 18:00 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 18:00 UTC12d ago | 9 | NaN | running | 2 |
| 1 | Thu 1 Oct, 17:59 UTC FW26d ago | 7 | halved by day 12 | 14 days | 0 |
| 2 | Thu 17 Sep, 19:59 UTC39d ago | 6 | halved by day 4 | 13.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 243 on average | 240/2000 |
| 1 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 95 on average | 108/200 |
| 2 | Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 40 on average | 24/200 |
| 3 | LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No | NA · groups of 12+ · biweekly · 15 on average | 16/35 |
| 4 | ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los | NA · groups of 12+ · biweekly · 11 on average | 12/100 |
| 5 | Isle of Misfits PVE • Skill Tree • Events • | NA · groups of 8+ · biweekly · 6 on average | 4/75 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [US] Sailor's PVE Retreat Island rank?
Player hours over seven days put [US] Sailor's PVE Retreat Island at #2,820, in the top 13% of the ranked set.
How many players does [US] Sailor's PVE Retreat Island hold at once?
The sample now reads 0 players for [US] Sailor's PVE Retreat Island, out of 100 slots. Over the last seven days it averaged 1 players and peaked at 7. Averaged by hour over 48 hours, 21:00 UTC is the busiest, at 6 players.
Server facts
What does performance look like on [US] Sailor's PVE Retreat Island?
The 48-hour average is 95 server fps, with a low of 50. Entity numbers reached 72,969, and that includes buildings, deployables and the rest. A high of 3,572 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [US] Sailor's PVE Retreat Island?
Rust network protocol 2635 and build 168909 on Linux is what [US] Sailor's PVE Retreat Island runs. Steam updates your game for you, but the protocol must match to join.
How reliable is [US] Sailor's PVE Retreat Island, and is it online now?
Online is the state at the latest refresh for [US] Sailor's PVE Retreat Island. Count back 5 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does [US] Sailor's PVE Retreat Island run from?
The name of [US] Sailor's PVE Retreat Island points to North America, even though no region tag is published; the region code is us5. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.229.114.71:28015.
Settings and map
What rules and settings are recorded for [US] Sailor's PVE Retreat Island?
You will not find a gather rate in the string [US] Sailor's PVE Retreat Island. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has [US] Sailor's PVE Retreat Island loaded?
[US] Sailor's PVE Retreat Island runs a procedural map of size 4,096 with seed 109706911, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipes and dates
When does [US] Sailor's PVE Retreat Island wipe, and how often?
The tag sets the prediction: [US] Sailor's PVE Retreat Island has too few wipes on record to confirm its schedule. The schedule puts the next wipe on Thursday 29 October at 18:00 UTC. The world it runs now was generated 12 days 1 hours ago. A fortnightly wipe schedule is published in its tags.
On [US] Sailor's PVE Retreat Island, what happens on wipe day?
Across recent wipes the busiest point averaged 7 players. The crowd on the latest wipe topped out 5 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 8.
Tags and filters
Which lists on Rust Data hold [US] Sailor's PVE Retreat Island, and which filters?
These Rust Data lists include [US] Sailor's PVE Retreat Island: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings do the tags on [US] Sailor's PVE Retreat Island hold?
The game's server browser reads these tags from [US] Sailor's PVE Retreat Island: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $rus5 (Region code): us5 is the region code recorded; ^b (Biweekly): The cycle is fourteen days; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into [US] Sailor's PVE Retreat Island?
Enter client.connect 91.229.114.71:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/vsu8Gkh6Uw is the website recorded for it.
