Online NA · us5 91.229.114.90:28052 checked 7m ago
Server hosted by Physgun.com
Connect
srv = rust.server("91.229.114.90:28054")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 80% in NA, and #614 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 25 Sep, 00:55 UTC34d ago | 3 | NaN | running | 0 |
| 1 | Wed 23 Sep, 21:52 UTC36d ago | 2 | NaN | 1.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1234567
- map
- Procedural Map
- size
- 4250
- seed
- 1234567
Server
srv.info()- address
- 91.229.114.90:28052
- region
- NA · us5
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 25 Sep 2026, 00:55 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Facepunch Softcore 2 | NA · quad · monthly · 58 on average | 58/300 |
| 1 | [US] Facepunch Softcore 1 | NA · quad · monthly · 45 on average | 64/300 |
| 2 | Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 10 on average | 6/100 |
| 3 | LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONL | NA · quad · monthly · 7 on average | 11/80 |
| 4 | LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLY | NA · quad · monthly · 6 on average | 5/200 |
| 5 | Junky's War -Full Wipe-10/22- Quad Max. | NA · quad · biweekly · 6 on average | 4/50 |
Quick answers
From the figures on this page.
Population
What position does Server hosted by Physgun.com take in the server rankings?
Ranked #15,290 on seven-day player hours, Server hosted by Physgun.com is #1,497 in North America and in the top 69% of all ranked servers. The quad group places it at #614.
How full does Server hosted by Physgun.com run?
The sample now reads 0 players for Server hosted by Physgun.com, out of 100 slots. Over the last seven days it averaged 0 players.
Server facts
How well does Server hosted by Physgun.com perform?
Averaged over 48 hours: 60 server fps, never under 60. Entity numbers reached 105,000, and that includes buildings, deployables and the rest. A high of 3,589 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Server hosted by Physgun.com?
The build is Rust network protocol 2635 and build 169224 on Linux, run by Server hosted by Physgun.com. The protocol has to match before you can join, and Steam does the updating.
How reliable is Server hosted by Physgun.com, and is it online now?
The current sample puts Server hosted by Physgun.com online. Count back 3 days from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Server hosted by Physgun.com hosted?
With its NA tag, Server hosted by Physgun.com lists itself in North America; its region code is us5. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.229.114.90:28052.
Rules, settings, map
Which rules apply on Server hosted by Physgun.com, and what settings?
You will not find a gather rate in the string Server hosted by Physgun.com. Up to 4 players may share a group (quad). Game mode softcore, with this note: Facepunch's lighter mode, with partial loot kept. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on Server hosted by Physgun.com?
The game generates the map on Server hosted by Physgun.com: procedural, size 4,250, seed 1234567. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does Server hosted by Physgun.com wipe?
A rhythm cannot be read from the wipes of Server hosted by Physgun.com on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 34 days 22 hours ago.
On Server hosted by Physgun.com, what happens on wipe day?
Recent wipes averaged 2 players at their peak. 27 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does Server hosted by Physgun.com appear among Rust Data lists and filters?
The Rust Data lists that Server hosted by Physgun.com fits are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
Which meanings do the tags on Server hosted by Physgun.com hold?
These tags are published by Server hosted by Physgun.com and read by the game's server browser: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp100 (Max players): Slot count: 100; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): To join, your game must run protocol 2635; cs169224 (Build): The server runs build 169224; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rus5 (Region code): The row gives us5 as its region code; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Server hosted by Physgun.com?
Enter client.connect 91.229.114.90:28052 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.