Rust Data

rustdata.spaceservers91.229.114.90:28058.ipynb

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Online NA · us5 91.229.114.90:28056 checked 13m ago

[US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases

3x biweekly wipes moddedoxide

Connect

srv = rust.server("91.229.114.90:28058")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #9,683 # top 44% · #1260 in NA
last wipe 27d ago # biweekly schedule
next wipe 20h # Fri 30 Oct, 06:12 UTC

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Friday 30 October, 06:12 UTC, in 20h. # Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
020hFri 30 Oct, 06:12 UTCwipe
17d 9hThu 5 Nov, 19:00 UTCFW force wipe
214d 20hFri 13 Nov, 06:12 UTCwipe
328d 20hFri 27 Nov, 06:12 UTCwipe
435d 9hThu 3 Dec, 19:00 UTCFW force wipe
542d 20hFri 11 Dec, 06:12 UTCwipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 06:12 UTC27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1075607710
Map of [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases
map
Procedural Map
size
3500
seed
1075607710
Open on RustMaps

Server

srv.info()
address
91.229.114.90:28056
region
NA · us5
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
2 Oct 2026, 06:12 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
3x Gather. Strict Quad Limit. A balanced mix of dangerous monuments and challenging PvE Raidable Bases (coming soon). No Off-line Raiding. PvP Zones at all Monuments DEEP SEA FULL PVP Purge Stackable Loot

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 128 on average120/120
1HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 122 on average29/100
2AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 105 on average15/100
3AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 11 on average7/150
4OldFarts 3x Resources - No KOS - PVP zonesNA · groups of 128+ · 3x · biweekly · 1 on average0/100
5[US] Upsurge Main | 3x Vanilla | 10/27NA · groups of 12+ · 3x · weekly · 96 on average29/170

Quick answers

From the figures on this page.

Population

How does [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases compare in the rankings?

Player hours over the last seven days: #9,683 for [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases, #1,260 in North America, within the top 44% of the ranked set.

What population does [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases carry?

[US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 04:00 UTC, averaging 1 players.

Server data

What does performance look like on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?

Averaged over 48 hours: 60 server fps, never under 54. The entity count peaked at 75,304, covering buildings, deployables and the rest of the world. The memory field tops out at 2,504 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases on?

Rust network protocol 2635 and build 168909 on Linux is what [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases, and is it up?

The current sample puts [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases online. A restart about 1 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

Where does [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases sit?

With its NA tag, [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases lists itself in North America; its region code is us5. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.90:28056.

Settings and map

What rules and settings are recorded for [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?

3x gather is what the name states, and the name is [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?

Size 3,500, seed 1075607710: the procedural map on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases wipe?

The prediction follows the tag, because [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases's wipes on record are too few to confirm the schedule. Friday 30 October at 06:12 UTC is when the next wipe is due. The world it runs now was generated 27 days 3 hours ago. A fortnightly wipe schedule is published in its tags.

What is wipe day on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases, and which filters?

These Rust Data lists include [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases: Modded Rust servers, 3x Rust servers, filtered live and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

Which meanings do the tags on [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases hold?

The game's server browser reads these tags from [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rus5 (Region code): Region code in the data: us5; ^b (Biweekly): The cycle is fourteen days; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America; sc1 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to [US] Rusty Stache | 3x | Quads | PvPvE | Raidable Bases?

In Rust, F1 opens the console: type client.connect 91.229.114.90:28056. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$rus5,v2635,^b,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$rus5
Region code Region code in the data: us5.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America In the server browser it sits under North America.

Other

sc1
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,773 players 11,668 servers online