Online NA · us5 91.229.114.91:28015 checked 7m ago
yourcutetwin
Connect
srv = rust.server("91.229.114.91:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 12d 2h | Mon 9 Nov, 23:16 UTC | wipe |
| 2 | 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 40d 2h | Mon 7 Dec, 23:16 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 23:16 UTC15d ago | 2 | NaN | running | 0 |
| 1 | Thu 1 Oct, 21:02 UTC FW27d ago | 1 | halved by day 1 | 11.1 days | 0 |
| 2 | Mon 14 Sep, 23:32 UTC43d ago | 5 | halved by day 1 | 16.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 42658162
- map
- Procedural Map
- size
- 6000
- seed
- 42658162
Server
srv.info()- address
- 91.229.114.91:28015
- region
- NA · us5
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 23:42 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |US Main| | NA · groups of 12+ · weekly · 251 on average | 20/250 |
| 1 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 38/250 |
| 2 | Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 198 on average | 465/350 |
| 3 | Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 12/100 |
| 4 | Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 154 on average | 255/250 |
| 5 | Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 144 on average | 39/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does yourcutetwin rank?
On seven-day player hours yourcutetwin is #15,348 overall and #1,525 in North America, inside the top 69% of all ranked servers.
How full does yourcutetwin run?
The sample now reads 0 players for yourcutetwin, out of 100 slots. Over the last seven days it averaged 0 players.
Server data
How well does yourcutetwin perform?
The 48-hour average is 38 server fps, with a low of 38. Buildings, deployables and all else in the world took the count as high as 208,876 entities. Memory peaked at 6,548 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does yourcutetwin run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by yourcutetwin. Joining needs the same protocol on your game; Steam handles the update.
How reliable is yourcutetwin, and is it online now?
The current sample puts yourcutetwin online. Count back 12 days 21 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does yourcutetwin run from?
The NA tag places yourcutetwin in North America, and its region code is us5. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 91.229.114.91:28015 is its address.
Map and rules
Which rules apply on yourcutetwin, and what settings?
No gather rate appears in the name: yourcutetwin. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
What is the map on yourcutetwin?
yourcutetwin runs a procedural map of size 6,000 with seed 42658162, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does yourcutetwin wipe?
every 4 weeks on Monday at 23:16 UTC is how yourcutetwin wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 15 days 21 hours ago, and that is the one in play.
On yourcutetwin, what happens on wipe day?
The average peak over recent wipes is 3 players. 3 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.
Tags and filters
Which Rust Data filters and lists contain yourcutetwin?
On Rust Data, yourcutetwin appears in these lists: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Which meanings do the tags on yourcutetwin hold?
The game's server browser reads these tags from yourcutetwin: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rus5 (Region code): Region code in the data: us5; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into yourcutetwin?
In Rust, F1 opens the console: type client.connect 91.229.114.91:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.