Rust Data

rustdata.spaceservers91.229.114.91:28017.ipynb

Run all rust-data · live

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Online NA · us5 91.229.114.91:28015 checked 7m ago

yourcutetwin

vanilla

Connect

srv = rust.server("91.229.114.91:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,348 # top 69% · #1525 in NA
last wipe 15d ago # no schedule published
next wipe 7d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
07d 21hThu 5 Nov, 19:00 UTCFW force wipe
112d 2hMon 9 Nov, 23:16 UTCwipe
235d 21hThu 3 Dec, 19:00 UTCFW force wipe
340d 2hMon 7 Dec, 23:16 UTCwipe

The first 48 hours of its last wipes

Mon 12 OctThu 1 OctMon 14 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 23:16 UTC15d ago 2 NaN running 0
1 Thu 1 Oct, 21:02 UTC FW27d ago 1 halved by day 1 11.1 days 0
2 Mon 14 Sep, 23:32 UTC43d ago 5 halved by day 1 16.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 42658162
Map of yourcutetwin
map
Procedural Map
size
6000
seed
42658162
Open on RustMaps

Server

srv.info()
address
91.229.114.91:28015
region
NA · us5
max players
100
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 23:42 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average20/250
1Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average38/250
2Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 198 on average465/350
3Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average12/100
4Rustoria.co - US MondaysNA · groups of 12+ · weekly · 154 on average255/250
5Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 144 on average39/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does yourcutetwin rank?

On seven-day player hours yourcutetwin is #15,348 overall and #1,525 in North America, inside the top 69% of all ranked servers.

How full does yourcutetwin run?

The sample now reads 0 players for yourcutetwin, out of 100 slots. Over the last seven days it averaged 0 players.

Server data

How well does yourcutetwin perform?

The 48-hour average is 38 server fps, with a low of 38. Buildings, deployables and all else in the world took the count as high as 208,876 entities. Memory peaked at 6,548 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does yourcutetwin run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by yourcutetwin. Joining needs the same protocol on your game; Steam handles the update.

How reliable is yourcutetwin, and is it online now?

The current sample puts yourcutetwin online. Count back 12 days 21 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does yourcutetwin run from?

The NA tag places yourcutetwin in North America, and its region code is us5. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 91.229.114.91:28015 is its address.

Map and rules

Which rules apply on yourcutetwin, and what settings?

No gather rate appears in the name: yourcutetwin. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

What is the map on yourcutetwin?

yourcutetwin runs a procedural map of size 6,000 with seed 42658162, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does yourcutetwin wipe?

every 4 weeks on Monday at 23:16 UTC is how yourcutetwin wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 15 days 21 hours ago, and that is the one in play.

On yourcutetwin, what happens on wipe day?

The average peak over recent wipes is 3 players. 3 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.

Tags and filters

Which Rust Data filters and lists contain yourcutetwin?

On Rust Data, yourcutetwin appears in these lists: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Which meanings do the tags on yourcutetwin hold?

The game's server browser reads these tags from yourcutetwin: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rus5 (Region code): Region code in the data: us5; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into yourcutetwin?

In Rust, F1 opens the console: type client.connect 91.229.114.91:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$rus5
Region code Region code in the data: us5.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,886 players 11,806 servers online