Rust Data

rustdata.spaceservers91.236.143.22:28016.ipynb

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Offline 91.236.143.22:28015 checked 32d ago

DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY

2x trio weekly wipes moddedcarbon

Connect

srv = rust.server("91.236.143.22:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #16,255 # top 71%
last wipe 44d ago # weekly schedule
next wipe 4d 15h # Sun 1 Nov, 17:44 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers, and #504 of the trio servers (top 85%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Sunday 1 November, 17:44 UTC, in 4d 15h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.236.143.22:28015
region
–
max players
100
group limit
trio
wipe schedule
weekly
last wipe
13 Sep 2026, 17:44 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10EU · trio · 2x · weekly · 245 on average22/500
1WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 233 on average45/200
2Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 170 on average34/100
3Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10EU · trio · 2x · weekly · 116 on average78/300
4MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10EU · trio · 2x · weekly · 106 on average70/350
5[EU] Stevious 2x | Solo/Duo/Trio | 22/10EU · trio · 2x · weekly · 68 on average12/150

Quick answers

From the figures on this page.

Population data

What position does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY take in the server rankings?

Over the last seven days DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY sits at #16,255 on player hours, in the top 71% of ranked servers. The trio group places it at #504.

What population does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY carry?

DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY returns no live count at this refresh, having last been seen 32 days 16 hours ago.

About the server

What Rust version does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY run?

The build is Rust network protocol 2633 and build 165217 on Windows, run by DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY. Steam updates your game for you, but the protocol must match to join.

Is DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY up, and what does its uptime show?

The latest sample has DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY offline, with a last sighting 32 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 15 September 2026.

In which location is DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY hosted?

Its name points to Europe, but DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 91.236.143.22:28015 is its address.

Map and rules

Which settings and rules does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY run?

2x gather is what the name states, and the name is DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY. trio sets the cap: 3 players per group. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY selected?

A procedural map runs on DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY, generated by the game.

Wipe schedule

When does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY wipe, and how often?

An estimate from weekly: 7 days after its last wipe gives DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY's next wipe. On Sunday 1 November at 17:44 UTC the next wipe is due. The world it runs now was generated 44 days 8 hours ago. The tags list wipes as weekly.

Tags and filters

Where does DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY appear among Rust Data lists and filters?

These Rust Data lists include DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY: EU Rust servers, Modded Rust servers, 2x Rust servers and Trio Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.

How should you read the server tags on DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY?

Read by the game's server browser, the tags DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts3 (Group limit): Team size tops out at 3; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): Wipes run weekly; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into DAY:NULL RU | 2X | SOLO/DUO/TRIO | WEEKLY?

The manual route: launch Rust, F1, then client.connect 91.236.143.22:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,^z,^y,^w,gmrust,cs165217,ts3

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts3
Group limit Team size tops out at 3.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,553 players 11,656 servers online