Rust Data

rustdata.spaceservers91.236.238.18:28017.ipynb

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Offline 91.236.238.18:28015 checked 34d ago

2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV

2x moddedcarbon

Connect

srv = rust.server("91.236.238.18:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,709 # top 71%
last wipe 34d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.236.238.18:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
24 Sep 2026, 13:16 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 807 on average306/300
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 600 on average132/125
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 371 on average104/150
3EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average47/150
4Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 330 on average493/570
5MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 313 on average39/1000

Quick answers

From the figures on this page.

Population data

What position does 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV take in the server rankings?

Rank #15,709 on seven-day player hours for 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV, within the top 71% of all ranked servers.

What population does 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV carry?

Offline now for 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV, with the last sample 34 days 16 hours ago.

About the server

What Rust version does 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV run?

The build is Rust network protocol 2633 and build 165217 on Windows, run by 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV. The protocol has to match before you can join, and Steam does the updating.

How reliable is 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV, and is it up?

Offline now for 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV, last seen 34 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 24 September 2026.

Where does 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV sit?

There is no region published for 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 91.236.238.18:28015 is its address.

Map and rules

What rules and settings are recorded for 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV?

The name carries the figure: 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV runs 2x gather. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV loaded?

A procedural map runs on 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV, generated by the game.

Wipe schedule

When does 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV wipe, and how often?

A rhythm cannot be read from the wipes of 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 34 days 16 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV?

The Rust Data lists that 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV fits are: Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

How should you read the server tags on 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV?

The game's server browser reads these tags from 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV?

In Rust, F1 opens the console: type client.connect 91.236.238.18:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,059 players 11,620 servers online