Rust Data

rustdata.spaceservers91.236.238.20:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 91.236.238.20:28015 checked 34d ago

2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV

2x moddedcarbon

Connect

srv = rust.server("91.236.238.20:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,721 # top 71%
last wipe 34d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.236.238.20:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
24 Sep 2026, 13:16 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 807 on average306/300
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 600 on average132/125
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 371 on average104/150
3EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average47/150
4Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 330 on average493/570
5MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 313 on average39/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV rank?

Over the last seven days 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV sits at #15,721 on player hours, in the top 71% of ranked servers.

How many players does 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV hold at once?

2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV returns no live count at this refresh, having last been seen 34 days 14 hours ago.

About the server

What is the Rust version on 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV?

The build is Rust network protocol 2633 and build 165217 on Windows, run by 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV. The protocol has to match before you can join, and Steam does the updating.

How reliable is 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV, and is it up?

2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV is offline at this refresh; the last response came 34 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 24 September 2026.

Which location does 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV run from?

There is no region published for 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.236.238.20:28015.

Settings and map

What rules and settings are recorded for 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV?

Gather sits at 2x, read from the server's own name: 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV?

2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV runs a procedural map, which the game generates.

Wipes and dates

When does 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV wipe, and how often?

A rhythm cannot be read from the wipes of 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 34 days 16 hours ago.

Lists and tags

Where does 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV appear among Rust Data lists and filters?

On Rust Data, 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV appears in these lists: Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

How should you read the server tags on 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV?

The game's server browser reads these tags from 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to 2X | SOLO/DUO/TRIO | VANILLA+ | NO P2W | DEV?

In Rust, F1 opens the console: type client.connect 91.236.238.20:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,059 players 11,620 servers online