Offline 91.245.155.25:47831 checked 43m ago
BuildLab
Connect
srv = rust.server("91.245.155.25:47833")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 20:02 UTC7d ago | 1 | NaN | running | 0 |
| 1 | Fri 2 Oct, 17:05 UTC26d ago | NaN | NaN | 19.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.245.155.25:47831
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 20:02 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 95/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 189/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 64/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 18/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 3/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 26/100 |
Quick answers
From the figures on this page.
Player counts
How does BuildLab compare in the rankings?
Player hours over seven days put BuildLab at #6,841, in the top 31% of the ranked set.
How full does BuildLab run?
BuildLab returns no live count at this refresh, having last been seen 43 minutes ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 1 players.
Server data
Which Rust version is BuildLab on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by BuildLab. Joining needs the same protocol on your game; Steam handles the update.
Is BuildLab up, and what does its uptime show?
Offline now for BuildLab, last seen 43 minutes ago. 33 of 168 hours up over the last 7 full days, or 20%. Its earliest recorded date in Rust Data is 27 September 2026.
Which location does BuildLab run from?
No region is published by BuildLab. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.245.155.25:47831.
Rules, settings, map
Which settings and rules does BuildLab run?
You will not find a gather rate in the string BuildLab. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has BuildLab selected?
The game generates its map: procedural, on BuildLab.
Wipes and dates
On what schedule does BuildLab wipe?
A rhythm cannot be read from the wipes of BuildLab on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 7 days 5 hours ago.
What is wipe day on BuildLab like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 42 hours after it began.
Tags and filters
Which lists on Rust Data hold BuildLab, and which filters?
On Rust Data, BuildLab appears in these lists: Modded Rust servers and Servers with build or creative tags. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on BuildLab hold?
Read by the game's server browser, the tags BuildLab publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join BuildLab?
Enter client.connect 91.245.155.25:47831 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.