Rust Data

rustdata.spaceservers91.245.155.25:47833.ipynb

Run all rust-data · live

‹ All servers

Offline 91.245.155.25:47831 checked 43m ago

BuildLab

moddedoxide

Connect

srv = rust.server("91.245.155.25:47833")
print(srv.connect_command)

Right now

srv.summary()
players now 1/4 # 25% full
7-day average 0 # peak 1
rank #6,841 # top 31%
last wipe 7d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75117:0020:0023:0014:0021:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 20:02 UTC7d ago 1 NaN running 0
1 Fri 2 Oct, 17:05 UTC26d ago NaN NaN 19.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.245.155.25:47831
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 20:02 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average95/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average189/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average64/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average18/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average3/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average26/100

Quick answers

From the figures on this page.

Player counts

How does BuildLab compare in the rankings?

Player hours over seven days put BuildLab at #6,841, in the top 31% of the ranked set.

How full does BuildLab run?

BuildLab returns no live count at this refresh, having last been seen 43 minutes ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 1 players.

Server data

Which Rust version is BuildLab on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by BuildLab. Joining needs the same protocol on your game; Steam handles the update.

Is BuildLab up, and what does its uptime show?

Offline now for BuildLab, last seen 43 minutes ago. 33 of 168 hours up over the last 7 full days, or 20%. Its earliest recorded date in Rust Data is 27 September 2026.

Which location does BuildLab run from?

No region is published by BuildLab. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.245.155.25:47831.

Rules, settings, map

Which settings and rules does BuildLab run?

You will not find a gather rate in the string BuildLab. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has BuildLab selected?

The game generates its map: procedural, on BuildLab.

Wipes and dates

On what schedule does BuildLab wipe?

A rhythm cannot be read from the wipes of BuildLab on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 7 days 5 hours ago.

What is wipe day on BuildLab like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 42 hours after it began.

Tags and filters

Which lists on Rust Data hold BuildLab, and which filters?

On Rust Data, BuildLab appears in these lists: Modded Rust servers and Servers with build or creative tags. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on BuildLab hold?

Read by the game's server browser, the tags BuildLab publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join BuildLab?

Enter client.connect 91.245.155.25:47831 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players Slot count: 4.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,419 players 11,701 servers online