Online 91.245.40.50:28015 checked 9m ago
My Server Name
Connect
srv = rust.server("91.245.40.50:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 17:30 UTC3d ago | 1 | NaN | running | 0 |
| 1 | Wed 14 Oct, 10:10 UTC13d ago | 1 | halved by day 1 | 10.3 days | 0 |
| 2 | Mon 5 Oct, 08:38 UTC22d ago | 1 | halved by day 5 | 9.1 days | 0 |
| 3 | Tue 22 Sep, 13:31 UTC35d ago | 1 | halved by day 2 | 12.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.245.40.50:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 17:30 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 517/625 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 31/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 49/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 262/325 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 101/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 113/150 |
Quick answers
From the figures on this page.
Population data
How does My Server Name compare in the rankings?
Over the last seven days My Server Name sits at #7,966 on player hours, in the top 36% of ranked servers.
What population does My Server Name carry?
Current row: 0 players on My Server Name, against 500 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 13:00 UTC, averaging 1 players.
Server facts
What is the Rust version on My Server Name?
Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Server Name, and is it online now?
Online is the state at the latest refresh for My Server Name. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does My Server Name run from?
There is no region published for My Server Name. Rust Data does not look up where the machine stands; it shows where a server says it is. 91.245.40.50:28015 is its address.
Settings and map
Which rules apply on My Server Name, and what settings?
The name My Server Name carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has My Server Name selected?
A procedural map runs on My Server Name, generated by the game.
Wipes and dates
When does My Server Name wipe, and how often?
No next wipe can be predicted for My Server Name, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 5 hours ago.
On My Server Name, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 2.
Lists and tags
Where does My Server Name appear among Rust Data lists and filters?
On Rust Data, My Server Name appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on My Server Name?
Read by the game's server browser, the tags My Server Name publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into My Server Name?
Enter client.connect 91.245.40.50:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.