Rust Data

rustdata.spaceservers91.66.157.143:28016.ipynb

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Offline 91.66.157.143:28015 checked 3d ago

Pirate

Connect

srv = rust.server("91.66.157.143:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 1 # peak 1
rank #12,074 # top 54%
last wipe 3d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep7 Oct15 Oct21 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap18.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Sun 25 OctSun 4 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 19:37 UTC3d ago 1 NaN running 1
1 Sun 4 Oct, 09:41 UTC24d ago 1 held half 21.4 days 0
2 Fri 18 Sep, 13:16 UTC40d ago 1 halved by day 3 15.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.66.157.143:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 19:37 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average199/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average185/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average16/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average18/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average101/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Pirate rank?

Rank #12,074 on seven-day player hours for Pirate, within the top 54% of all ranked servers.

What population does Pirate carry?

The current row shows Pirate offline; the last response was 3 days 10 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

What Rust version does Pirate run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Pirate. Joining needs the same protocol on your game; Steam handles the update.

Is Pirate up, and what does its uptime show?

The latest sample has Pirate offline, with a last sighting 3 days 10 hours ago. Over the last 7 full days the hours up number 2 of 168, 1%. The first row Rust Data holds for it is dated 13 September 2026.

Where does Pirate sit?

For Pirate, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.66.157.143:28015.

Map and rules

What rules and settings are recorded for Pirate?

The name Pirate carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Pirate loaded?

The game generates its map: procedural, on Pirate.

Wipes and dates

On what schedule does Pirate wipe?

Irregular wipe times on Pirate leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 days 11 hours ago.

What is wipe day on Pirate like?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The drop under half arrived by day 3 in the other cases.

Tags and filters

Where does Pirate appear among Rust Data lists and filters?

On Rust Data, Pirate appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Pirate hold?

The game's server browser reads these tags from Pirate: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Pirate?

The manual route: launch Rust, F1, then client.connect 91.66.157.143:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,735 players 11,617 servers online