Offline 91.67.226.203:28015 checked 23d ago
TestServer
Connect
srv = rust.server("91.67.226.203:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 12345
- map
- Procedural Map
- size
- 4000
- seed
- 12345
Server
srv.info()- address
- 91.67.226.203:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 17:00 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 320/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 203/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 35/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 24/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 52/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 65/200 |
Quick answers
From the figures on this page.
Player counts
How does TestServer compare in the rankings?
Rank #15,982 on seven-day player hours for TestServer, within the top 71% of all ranked servers.
How full does TestServer run?
The current row shows TestServer offline; the last response was 23 days 10 hours ago.
Server data
What is the Rust version on TestServer?
The build is Rust network protocol 2634 and build 166652 on Windows, run by TestServer. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TestServer, and is it online now?
TestServer is offline at this refresh; the last response came 23 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 4 October 2026.
In which location is TestServer hosted?
For TestServer, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 91.67.226.203:28015 is its address.
Map and rules
Which settings and rules does TestServer run?
You will not find a gather rate in the string TestServer. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has TestServer loaded?
TestServer runs a procedural map of size 4,000 with seed 12345, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does TestServer wipe, and how often?
Too few wipes are on record for TestServer to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 6 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold TestServer, and which filters?
On Rust Data, TestServer appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on TestServer?
These tags are published by TestServer and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join TestServer?
In Rust, F1 opens the console: type client.connect 91.67.226.203:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.