Online EU 91.77.169.203:28015 checked 2h ago
[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial
Connect
srv = rust.server("91.77.169.203:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Friday 30 October, 00:15 UTC, in 1d 4h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 4h | Fri 30 Oct, 00:15 UTC | wipe |
| 1 | 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 4h | Fri 13 Nov, 00:15 UTC | wipe |
| 3 | 29d 4h | Fri 27 Nov, 00:15 UTC | wipe |
| 4 | 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 43d 4h | Fri 11 Dec, 00:15 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 40 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 00:15 UTC12d ago | 9 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:22 UTC FW27d ago | 21 | halved by day 6 | 14.2 days | 1 |
| 2 | Thu 17 Sep, 16:35 UTC41d ago | 15 | halved by day 11 | 14.1 days | 6 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 771842122
- map
- Procedural Map
- size
- 4250
- seed
- 771842122
Server
srv.info()- address
- 91.77.169.203:28015
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 16 Oct 2026, 00:15 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 237 on average | 296/2000 |
| 1 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 82/100 |
| 2 | RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 29 on average | 37/200 |
| 3 | [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid | EU · groups of 10+ · biweekly · 27 on average | 28/100 |
| 4 | [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 27 on average | 39/50 |
| 5 | PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 25 on average | 33/100 |
Quick answers
From the figures on this page.
Player counts
How does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial compare in the rankings?
Ranked #1,920 on seven-day player hours, [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial is #746 in Europe and in the top 9% of all ranked servers.
How full does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial run?
[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial reports 2 players at this refresh, with 100 slots configured. Over the last seven days it averaged 3 players and peaked at 12. Peak hour in the last 48 hours: 16:00 UTC, mean 3 players.
About the server
What does performance look like on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
Server fps over the last 48 hours averages 57; the floor is 11. Entity numbers reached 99,741, and that includes buildings, deployables and the rest. Memory peaked at 4,041 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial. The protocol has to match before you can join, and Steam does the updating.
How reliable is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial, and is it online now?
The current sample puts [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial online. A restart about 13 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.
Where does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial sit?
The EU tag is what [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.77.169.203:28015.
Map and rules
What rules and settings are recorded for [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
0.5x gather is what the name states, and the name is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial selected?
[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial runs a procedural map of size 4,250 with seed 771842122, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial wipe, and on what schedule?
The prediction follows the tag, because [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial's wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Friday 30 October at 00:15 UTC. A new world was started 12 days 19 hours ago, and that is the one in play. Its tags carry a wipe schedule of every two weeks.
On [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial, what happens on wipe day?
Across recent wipes the busiest point averaged 15 players. The crowd on the latest wipe topped out 40 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 8.5.
Tags, lists
Where does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial appear among Rust Data lists and filters?
The Rust Data lists that [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings do the tags on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial hold?
The game's server browser reads these tags from [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
In Rust, F1 opens the console: type client.connect 91.77.169.203:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/dJrkgQC6YR is the website recorded for it.