Rust Data

rustdata.spaceservers91.78.241.61:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 91.78.241.61:28015 checked 27d ago

My Local Server

Connect

srv = rust.server("91.78.241.61:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,916 # top 69%
last wipe 37d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.78.241.61:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
22 Sep 2026, 10:16 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average198/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average271/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average709/800
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average41/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average802/900
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average636/725

Quick answers

From the figures on this page.

Population data

How does My Local Server compare in the rankings?

Player hours over seven days put My Local Server at #15,916, in the top 69% of the ranked set.

What population does My Local Server carry?

Offline now for My Local Server, with the last sample 27 days 15 hours ago.

About the server

What Rust version does My Local Server run?

The build is Rust network protocol 2633 and build 164530 on Windows, run by My Local Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Local Server, and is it online now?

Offline now for My Local Server, last seen 27 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 2 October 2026.

Where does My Local Server sit?

There is no region published for My Local Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.78.241.61:28015.

Map and rules

Which rules apply on My Local Server, and what settings?

You will not find a gather rate in the string My Local Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on My Local Server?

My Local Server runs a procedural map, which the game generates.

Wipes and dates

When does My Local Server wipe, and how often?

A rhythm cannot be read from the wipes of My Local Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 37 days 11 hours ago.

Lists and tags

Where does My Local Server appear among Rust Data lists and filters?

The Rust Data lists that My Local Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Local Server hold?

These tags are published by My Local Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into My Local Server?

Enter client.connect 91.78.241.61:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players The server lists 2 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build Recorded game build: 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 84,577 players 11,817 servers online