Rust Data

rustdata.spaceservers91.78.36.35:28016.ipynb

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Offline 91.78.36.35:28015 checked 33d ago

nameserver

Connect

srv = rust.server("91.78.36.35:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,787 # top 71%
last wipe 49d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.78.36.35:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
7 Sep 2026, 21:41 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average710/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average58/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average99/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average403/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average217/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average181/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does nameserver rank?

Player hours over seven days put nameserver at #15,787, in the top 71% of the ranked set.

How many players does nameserver hold at once?

The current row shows nameserver offline; the last response was 33 days 3 hours ago.

Server data

Which Rust version is nameserver on?

Version Rust network protocol 2633 and build 163207 on Windows is reported by nameserver. The protocol has to match before you can join, and Steam does the updating.

How reliable is nameserver, and is it up?

nameserver is offline at this refresh; the last response came 33 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 24 September 2026.

In which location is nameserver hosted?

No region is published by nameserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 91.78.36.35:28015 is its address.

Map and rules

What rules and settings are recorded for nameserver?

The name nameserver carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has nameserver loaded?

The game generates its map: procedural, on nameserver.

Wipes and dates

When does nameserver wipe, and on what schedule?

The record for nameserver holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 49 days 23 hours ago.

Tags, lists

Where does nameserver appear among Rust Data lists and filters?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver hold?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join nameserver?

Enter client.connect 91.78.36.35:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163207
Build Build number: 163207.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,249 players 11,849 servers online