Rust Data

rustdata.spaceservers91.98.186.88:28016.ipynb

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Offline 91.98.186.88:28015 checked 9h ago

SLASHPLAY server

Connect

srv = rust.server("91.98.186.88:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,404 # top 69%
last wipe 9h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 12:09 UTC9h ago NaN NaN running 0
1 Thu 22 Oct, 08:24 UTC5d ago 0 NaN NaN 0
2 Tue 20 Oct, 15:49 UTC7d ago 0 NaN 1.7 days 0
3 Thu 15 Oct, 18:09 UTC12d ago 0 NaN 4.9 days 0
4 Thu 8 Oct, 22:29 UTC18d ago 0 NaN 6.8 days 0
5 Thu 8 Oct, 12:11 UTC19d ago 0 NaN 0.4 days 0
6 Wed 7 Oct, 09:29 UTC20d ago 0 NaN 1.1 days 0
7 Tue 6 Oct, 10:58 UTC21d ago 0 NaN 0.9 days 0
8 Sun 4 Oct, 02:05 UTC23d ago 0 NaN 2.4 days 0
9 Sat 3 Oct, 15:10 UTC24d ago 0 NaN 0.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.98.186.88:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 12:09 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average618/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average41/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average78/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average323/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average146/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average138/225

Quick answers

From the figures on this page.

Player counts

What position does SLASHPLAY server take in the server rankings?

Rank #15,404 on seven-day player hours for SLASHPLAY server, within the top 69% of all ranked servers.

What population does SLASHPLAY server carry?

The current row shows SLASHPLAY server offline; the last response was 9 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on SLASHPLAY server?

Version Rust network protocol 2635 and build 168909 on Linux is reported by SLASHPLAY server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is SLASHPLAY server, and is it online now?

SLASHPLAY server is offline at this refresh; the last response came 9 hours ago. Uptime of 1% across the last 7 full days: 2 hours of 168. Rust Data logged it first on 2 October 2026.

Which location does SLASHPLAY server run from?

For SLASHPLAY server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 91.98.186.88:28015 is its address.

Rules, settings, map

Which settings and rules does SLASHPLAY server run?

You will not find a gather rate in the string SLASHPLAY server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has SLASHPLAY server loaded?

The game generates its map: procedural, on SLASHPLAY server.

Wipe schedule

When does SLASHPLAY server wipe, and how often?

SLASHPLAY server wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 9 hours ago.

What is wipe day on SLASHPLAY server like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which Rust Data filters and lists contain SLASHPLAY server?

These Rust Data lists include SLASHPLAY server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on SLASHPLAY server hold?

Read by the game's server browser, the tags SLASHPLAY server publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into SLASHPLAY server?

The manual route: launch Rust, F1, then client.connect 91.98.186.88:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,411 players 11,811 servers online