Offline 92.115.242.127:28015 checked 6d ago
No-EAC Server
Connect
srv = rust.server("92.115.242.127:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:01 UTC FW27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 92.115.242.127:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:01 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 531/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 430/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 274/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 58/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 359/250 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 393/350 |
Quick answers
From the figures on this page.
Population
What position does No-EAC Server take in the server rankings?
Over the last seven days No-EAC Server sits at #8,716 on player hours, in the top 39% of ranked servers.
How many players does No-EAC Server hold at once?
Offline now for No-EAC Server, with the last sample 6 days 14 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
What Rust version does No-EAC Server run?
Rust network protocol 2635 and build 168909 on Windows is what No-EAC Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is No-EAC Server, and is it up?
No-EAC Server is offline at this refresh; the last response came 6 days 14 hours ago. Uptime of 4% across the last 7 full days: 7 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.
Where does No-EAC Server sit?
No region is published by No-EAC Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 92.115.242.127:28015.
Settings and map
Which settings and rules does No-EAC Server run?
The name No-EAC Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The VAC field reads off.
Which map has No-EAC Server loaded?
No-EAC Server runs a procedural map, which the game generates.
Wipe data
When does No-EAC Server wipe, and how often?
The only wipe No-EAC Server takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 20 hours ago.
What is wipe day on No-EAC Server like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold No-EAC Server, and which filters?
The Rust Data lists that No-EAC Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on No-EAC Server?
Read by the game's server browser, the tags No-EAC Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into No-EAC Server?
In Rust, F1 opens the console: type client.connect 92.115.242.127:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.