Online 92.118.11.15:28125 checked 12m ago
[RU/ENG] Charon Classic Rust
Connect
srv = rust.server("92.118.11.15:28126")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 23:11 UTC FW25d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 450189291
- map
- Procedural Map
- size
- 3000
- seed
- 450189291
Server
srv.info()- address
- 92.118.11.15:28125
- region
- –
- max players
- 50
- group limit
- 5 max
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 23:11 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustafied.com - EU Low Pop | EU · groups of 6 · monthly · 86 on average | 96/150 |
| 1 | Rustoria.co - EU Low Pop | EU · groups of 6 · monthly · 79 on average | 78/100 |
| 2 | [TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | JUST WİPED 22.10 | EU · groups of 5 · monthly · 41 on average | 23/200 |
| 3 | [GER/DE] Sterben für Anfänger | EU · groups of 5 · monthly · 12 on average | 12/125 |
| 4 | [EU/TR] CUMHURIYET | Max5 | Vanilla |Saturdays | wiped 10/24 | EU · groups of 5 · monthly · 10 on average | 20/200 |
| 5 | Era Rust | ДЛЯ НОВИЧКОВ | Русский | 15.10 | EU · groups of 5 · monthly · 4 on average | 3/100 |
Quick answers
From the figures on this page.
Player counts
How does [RU/ENG] Charon Classic Rust compare in the rankings?
Rank #12,693 on seven-day player hours for [RU/ENG] Charon Classic Rust, within the top 57% of all ranked servers.
How many players does [RU/ENG] Charon Classic Rust hold at once?
Current row: 0 players on [RU/ENG] Charon Classic Rust, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 14:00 UTC, mean 0 players.
Server facts
How well does [RU/ENG] Charon Classic Rust perform?
Server fps over the last 48 hours averages 228; the floor is 210. Buildings, deployables and all else in the world took the count as high as 53,086 entities. The memory field tops out at 2,047 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is [RU/ENG] Charon Classic Rust on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [RU/ENG] Charon Classic Rust. Steam updates your game for you, but the protocol must match to join.
How reliable is [RU/ENG] Charon Classic Rust, and is it up?
The current sample puts [RU/ENG] Charon Classic Rust online. The uptime it reports puts the last restart about 21 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does [RU/ENG] Charon Classic Rust run from?
No region tag is published by [RU/ENG] Charon Classic Rust, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 92.118.11.15:28125.
Settings and map
What rules and settings are recorded for [RU/ENG] Charon Classic Rust?
No gather rate appears in the name: [RU/ENG] Charon Classic Rust. The cap on a group is 5 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has [RU/ENG] Charon Classic Rust loaded?
[RU/ENG] Charon Classic Rust runs a procedural map of size 3,000 with seed 450189291, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does [RU/ENG] Charon Classic Rust wipe?
The only wipe [RU/ENG] Charon Classic Rust takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 25 days 23 hours ago. The tags list wipes as monthly.
On [RU/ENG] Charon Classic Rust, what happens on wipe day?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 20 hours in.
Tags and filters
Which Rust Data filters and lists contain [RU/ENG] Charon Classic Rust?
The Rust Data lists that [RU/ENG] Charon Classic Rust fits are: EU Rust servers and Rust community servers, unfiltered. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [RU/ENG] Charon Classic Rust?
Read by the game's server browser, the tags [RU/ENG] Charon Classic Rust publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts5 (Group limit): The team cap is 5; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into [RU/ENG] Charon Classic Rust?
The manual route: launch Rust, F1, then client.connect 92.118.11.15:28125. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://t.me/charonar is the website recorded for it.