Online 92.118.11.17:28438 checked 10m ago
DeepSeaRusWorld
Connect
srv = rust.server("92.118.11.17:28439")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 17:15 UTC11d ago | 4 | NaN | running | 0 |
| 1 | Sun 11 Oct, 12:11 UTC18d ago | 2 | held half | 7.2 days | 1 |
| 2 | Thu 1 Oct, 20:29 UTC FW27d ago | 3 | halved by day 3 | 9.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1652930283
- map
- Procedural Map
- size
- 4250
- seed
- 1652930283
Server
srv.info()- address
- 92.118.11.17:28438
- region
- –
- max players
- 100
- group limit
- 10 max
- wipe schedule
- monthly
- last wipe
- 18 Oct 2026, 17:15 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 61/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 188/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 76 on average | 127/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 71 on average | 241/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 67 on average | 427/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does DeepSeaRusWorld rank?
Player hours over seven days put DeepSeaRusWorld at #5,227, in the top 23% of the ranked set.
How many players does DeepSeaRusWorld hold at once?
The sample now reads 0 players for DeepSeaRusWorld, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 2 players.
About the server
How smoothly does DeepSeaRusWorld run?
Server fps over the last 48 hours averages 89; the floor is 76. The entity count peaked at 109,998, covering buildings, deployables and the rest of the world. A high of 4,233 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on DeepSeaRusWorld?
The build is Rust network protocol 2635 and build 168909 on Linux, run by DeepSeaRusWorld. Joining needs the same protocol on your game; Steam handles the update.
How reliable is DeepSeaRusWorld, and is it online now?
The current sample puts DeepSeaRusWorld online. The uptime it reports puts the last restart about 4 days 1 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is DeepSeaRusWorld hosted?
There is no region published for DeepSeaRusWorld. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 92.118.11.17:28438.
Rules, settings, map
Which rules apply on DeepSeaRusWorld, and what settings?
You will not find a gather rate in the string DeepSeaRusWorld. Group size tops out at 10 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Which map has DeepSeaRusWorld loaded?
Size 4,250, seed 1652930283: the procedural map on DeepSeaRusWorld, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does DeepSeaRusWorld wipe, and how often?
Once a month DeepSeaRusWorld wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 11 days 2 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
On DeepSeaRusWorld, what happens on wipe day?
Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 17 hours in. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The drop under half arrived by day 3 in the other cases.
Tags and filters
Where does DeepSeaRusWorld appear among Rust Data lists and filters?
These Rust Data lists include DeepSeaRusWorld: Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings do the tags on DeepSeaRusWorld hold?
These tags are published by DeepSeaRusWorld and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server lists 100 slots; ts10 (Group limit): The team cap is 10; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join DeepSeaRusWorld?
Enter client.connect 92.118.11.17:28438 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://site.xyz/ is the website recorded for it.