Rust Data

rustdata.spaceservers92.118.16.102:28016.ipynb

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Offline 92.118.16.102:28015 checked 23d ago

JW Test 2

Connect

srv = rust.server("92.118.16.102:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,988 # top 71%
last wipe 23d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 07:28 UTC23d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 2101864330
No map picture published
map
Procedural Map
size
3000
seed
2101864330
Open on RustMaps

Server

srv.info()
address
92.118.16.102:28015
region
–
max players
50
group limit
not published
wipe schedule
–
last wipe
5 Oct 2026, 07:28 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average255/300

Quick answers

From the figures on this page.

Population data

How does JW Test 2 compare in the rankings?

Over the last seven days JW Test 2 sits at #15,988 on player hours, in the top 71% of ranked servers.

How many players does JW Test 2 hold at once?

Offline now for JW Test 2, with the last sample 23 days 12 hours ago.

About the server

What is the Rust version on JW Test 2?

Version Rust network protocol 2392 and build 83261 on Windows is reported by JW Test 2. Steam updates your game for you, but the protocol must match to join.

Is JW Test 2 up, and what does its uptime show?

Offline now for JW Test 2, last seen 23 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does JW Test 2 sit?

For JW Test 2, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 92.118.16.102:28015 is its address.

Rules, settings, map

Which rules apply on JW Test 2, and what settings?

You will not find a gather rate in the string JW Test 2. Group limits do not appear in its data. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has JW Test 2 loaded?

Size 3,000, seed 2101864330: the procedural map on JW Test 2, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does JW Test 2 wipe, and how often?

Too few wipes are on record for JW Test 2 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days 12 hours ago.

On JW Test 2, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which Rust Data filters and lists contain JW Test 2?

The Rust Data lists that JW Test 2 fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all.

How should you read the server tags on JW Test 2?

The game's server browser reads these tags from JW Test 2: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; v2392 (Protocol): Protocol 2392 is required; a different game version cannot connect; cs83261 (Build): Build number: 83261; ptrak (Networking): The network layer is RakNet, standard for the game; h4706bc2e (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join JW Test 2?

Enter client.connect 92.118.16.102:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,v2392,h4706bc2e,stok,gmrust,cs83261

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
v2392
Protocol Protocol 2392 is required; a different game version cannot connect.
cs83261
Build Build number: 83261.
ptrak
Networking The network layer is RakNet, standard for the game.

Other

h4706bc2e
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online