Rust Data

rustdata.spaceservers92.118.18.72:28036.ipynb

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Online 92.118.18.72:28035 checked 9m ago

eques gallinaceus

Connect

srv = rust.server("92.118.18.72:28036")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #9,153 # top 41%
last wipe 27d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct11 Oct17 Oct24 Oct30 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 20:23 UTC27d ago 2 NaN running 1
1 Fri 2 Oct, 00:16 UTC28d ago 2 NaN 0.8 days 2
2 Mon 28 Sep, 00:31 UTC32d ago 0 NaN 4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 383475235
Map of eques gallinaceus
map
Procedural Map
size
4500
seed
383475235
Open on RustMaps

Server

srv.info()
address
92.118.18.72:28035
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 20:23 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 472 on average69/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average88/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average205/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average5/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average247/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 259 on average378/375

Quick answers

From the figures on this page.

Player counts

What position does eques gallinaceus take in the server rankings?

Player hours over seven days put eques gallinaceus at #9,153, in the top 41% of the ranked set.

How full does eques gallinaceus run?

The sample now reads 0 players for eques gallinaceus, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

How well does eques gallinaceus perform?

The 48-hour average is 61 server fps, with a low of 47. Buildings, deployables and all else in the world took the count as high as 119,298 entities. A high of 5,650 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is eques gallinaceus on?

Rust network protocol 2635 and build 168909 on Windows is what eques gallinaceus runs. Steam updates your game for you, but the protocol must match to join.

How reliable is eques gallinaceus, and is it online now?

Online is the state at the latest refresh for eques gallinaceus. A restart about 7 days 3 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 166 hours of 168. Its earliest recorded date in Rust Data is 28 September 2026.

In which location is eques gallinaceus hosted?

No region is published by eques gallinaceus. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 92.118.18.72:28035.

Map and rules

Which settings and rules does eques gallinaceus run?

You will not find a gather rate in the string eques gallinaceus. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has eques gallinaceus selected?

eques gallinaceus runs a procedural map of size 4,500 with seed 383475235, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does eques gallinaceus wipe, and how often?

eques gallinaceus wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 9 hours ago.

What is wipe day on eques gallinaceus like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold eques gallinaceus, and which filters?

These Rust Data lists include eques gallinaceus: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on eques gallinaceus hold?

The game's server browser reads these tags from eques gallinaceus: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into eques gallinaceus?

In Rust, F1 opens the console: type client.connect 92.118.18.72:28035. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,989 players 11,611 servers online