Online 92.118.19.42:28015 checked 12m ago
Rust Server
Connect
srv = rust.server("92.118.19.42:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 686549223
- map
- Procedural Map
- size
- 3000
- seed
- 686549223
Server
srv.info()- address
- 92.118.19.42:28015
- region
- –
- max players
- 120
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 23:25 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 176/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 120/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 18/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 14/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 20/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 25/200 |
Quick answers
From the figures on this page.
Population
What position does Rust Server take in the server rankings?
Player hours over seven days put Rust Server at #15,353, in the top 69% of the ranked set.
How many players does Rust Server hold at once?
Rust Server reports 0 players at this refresh, with 120 slots configured. Over the last seven days it averaged 0 players.
Server facts
How well does Rust Server perform?
The 48-hour average is 150 server fps, with a low of 105. Entity numbers reached 48,399, and that includes buildings, deployables and the rest. Memory peaked at 2,746 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Rust Server run?
Rust network protocol 2635 and build 168909 on Windows is what Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Server, and is it up?
The current sample puts Rust Server online. A restart about 6 days ago is what its reported uptime implies. Uptime of 99% across the last 6 full days: 143 hours of 144. Its earliest recorded date in Rust Data is 22 October 2026.
In which location is Rust Server hosted?
No region is published by Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 92.118.19.42:28015.
Rules, settings, map
Which rules apply on Rust Server, and what settings?
No gather rate appears in the name: Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Rust Server loaded?
Size 3,000, seed 686549223: the procedural map on Rust Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Rust Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Rust Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 6 days 2 hours ago, and that is the one in play.
Tags and filters
Where does Rust Server appear among Rust Data lists and filters?
On Rust Data, Rust Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Rust Server?
Read by the game's server browser, the tags Rust Server publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp120 (Max players): Slot count: 120; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Rust Server?
The manual route: launch Rust, F1, then client.connect 92.118.19.42:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.