Rust Data

rustdata.spaceservers92.118.207.131:27008.ipynb

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Online 92.118.207.131:28147 checked 12m ago

Donay Test

Connect

srv = rust.server("92.118.207.131:27008")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,327 # top 69%
last wipe 8d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctThu 15 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 15:43 UTC8d ago 1 NaN running 0
1 Thu 15 Oct, 11:34 UTC14d ago 0 NaN 6.2 days 0
2 Thu 1 Oct, 10:04 UTC28d ago 3 halved by day 1 14.1 days 1
3 Wed 30 Sep, 13:27 UTC29d ago 3 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1558127509
Map of Donay Test
map
Procedural Map
size
4250
seed
1558127509
Open on RustMaps

Server

srv.info()
address
92.118.207.131:28147
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 15:43 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average346/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average454/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average985/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average983/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average43/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Donay Test rank?

Rank #15,327 on seven-day player hours for Donay Test, within the top 69% of all ranked servers.

How many players does Donay Test hold at once?

The sample now reads 0 players for Donay Test, out of 40 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does Donay Test run?

Averaged over 48 hours: 204 server fps, never under 159. Entity numbers reached 98,551, and that includes buildings, deployables and the rest. A high of 4,830 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Donay Test on?

Version Rust network protocol 2634 and build 167781 on Linux is reported by Donay Test. Steam updates your game for you, but the protocol must match to join.

Is Donay Test up, and what does its uptime show?

Online is the state at the latest refresh for Donay Test. The uptime it reports puts the last restart about 7 days 23 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 30 September 2026.

In which location is Donay Test hosted?

There is no region published for Donay Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 92.118.207.131:28147.

Rules, settings, map

Which rules apply on Donay Test, and what settings?

No gather rate appears in the name: Donay Test. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Donay Test?

The game generates the map on Donay Test: procedural, size 4,250, seed 1558127509. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Donay Test wipe, and how often?

Donay Test wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 8 days 2 hours ago.

What is wipe day on Donay Test like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.

Tags, lists

Where does Donay Test appear among Rust Data lists and filters?

These Rust Data lists include Donay Test: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Donay Test hold?

These tags are published by Donay Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Donay Test?

The manual route: launch Rust, F1, then client.connect 92.118.207.131:28147. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://pineriver.dk.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players 40 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,621 players 11,897 servers online