Rust Data

rustdata.spaceservers92.119.164.100:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 92.119.164.100:28015 checked 31d ago

My Server Name

Connect

srv = rust.server("92.119.164.100:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #14,537 # top 61%
last wipe 33d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep28 Sep30 Sep2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 25 Sep, 10:35 UTC33d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
92.119.164.100:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 10:35 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average581/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average366/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average46/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average44/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average127/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average144/300

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Server Name rank?

Rank #14,537 on seven-day player hours for My Server Name, within the top 61% of all ranked servers.

What population does My Server Name carry?

My Server Name returns no live count at this refresh, having last been seen 31 days 10 hours ago.

Server data

Which Rust version is My Server Name on?

Version Rust network protocol 2633 and build 165217 on Windows is reported by My Server Name. The protocol has to match before you can join, and Steam does the updating.

Is My Server Name up, and what does its uptime show?

The latest sample has My Server Name offline, with a last sighting 31 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 15 September 2026.

In which location is My Server Name hosted?

There is no region published for My Server Name. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 92.119.164.100:28015.

Rules, settings, map

Which settings and rules does My Server Name run?

No gather rate appears in the name: My Server Name. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on My Server Name?

My Server Name runs a procedural map, which the game generates.

Wipes and dates

On what schedule does My Server Name wipe?

A rhythm cannot be read from the wipes of My Server Name on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 33 days 10 hours ago, and that is the one in play.

On My Server Name, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 47 hours in.

Tags and filters

Which Rust Data filters and lists contain My Server Name?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Server Name hold?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to My Server Name?

In Rust, F1 opens the console: type client.connect 92.119.164.100:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,039 players 11,802 servers online