Rust Data

rustdata.spaceservers92.124.161.7:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 92.124.161.7:28015 checked 34d ago

Test

Connect

srv = rust.server("92.124.161.7:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,460 # top 71%
last wipe 34d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
92.124.161.7:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
23 Sep 2026, 14:57 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average709/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average55/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average101/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average415/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average225/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average179/250

Quick answers

From the figures on this page.

Player counts

What position does Test take in the server rankings?

Player hours over seven days put Test at #15,460, in the top 71% of the ranked set.

How many players does Test hold at once?

Test returns no live count at this refresh, having last been seen 34 days 5 hours ago.

Server facts

What Rust version does Test run?

Version Rust network protocol 2633 and build 165217 on Windows is reported by Test. Steam updates your game for you, but the protocol must match to join.

Is Test up, and what does its uptime show?

The latest sample has Test offline, with a last sighting 34 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 23 September 2026.

Where does Test sit?

For Test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 92.124.161.7:28015 is its address.

Settings and map

What rules and settings are recorded for Test?

The name Test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has Test selected?

Test runs a procedural map, which the game generates.

Wipe data

When does Test wipe, and on what schedule?

A rhythm cannot be read from the wipes of Test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 34 days 5 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain Test?

On Rust Data, Test appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Test?

Read by the game's server browser, the tags Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Test?

Enter client.connect 92.124.161.7:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players 2 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build The server runs build 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 83,714 players 11,847 servers online