Online 92.202.109.168:48015 checked 11m ago
[JP] Forest of Stillness
Connect
srv = rust.server("92.202.109.168:48016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 18:09 UTC20d ago | 0 | NaN | running | 0 |
| 1 | Sat 19 Sep, 05:05 UTC40d ago | 0 | NaN | 19.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 92.202.109.168:48015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 18:09 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 442/450 |
| 1 | Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 21/550 |
| 2 | Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 105 on average | 74/200 |
| 3 | Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 85 on average | 214/450 |
| 4 | Rustoria.co - SEA Medium | JUST WIPED 29.10 | EA · no group limit · 65 on average | 70/100 |
| 5 | Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 53 on average | 20/200 |
Quick answers
From the figures on this page.
Player counts
What position does [JP] Forest of Stillness take in the server rankings?
Player hours over seven days put [JP] Forest of Stillness at #15,338, in the top 69% of the ranked set.
How many players does [JP] Forest of Stillness hold at once?
Current row: 0 players on [JP] Forest of Stillness, against 20 slots. Over the last seven days it averaged 0 players.
About the server
What Rust version does [JP] Forest of Stillness run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by [JP] Forest of Stillness. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [JP] Forest of Stillness, and is it online now?
Online is the state at the latest refresh for [JP] Forest of Stillness. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does [JP] Forest of Stillness run from?
The name of [JP] Forest of Stillness points to Asia, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 92.202.109.168:48015.
Rules, settings, map
What rules and settings are recorded for [JP] Forest of Stillness?
You will not find a gather rate in the string [JP] Forest of Stillness. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has [JP] Forest of Stillness loaded?
The game generates its map: procedural, on [JP] Forest of Stillness.
Wipe schedule
When does [JP] Forest of Stillness wipe, and how often?
The record for [JP] Forest of Stillness holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 20 days 16 hours ago.
On [JP] Forest of Stillness, what happens on wipe day?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain [JP] Forest of Stillness?
The Rust Data lists that [JP] Forest of Stillness fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on [JP] Forest of Stillness hold?
These tags are published by [JP] Forest of Stillness and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join [JP] Forest of Stillness?
In Rust, F1 opens the console: type client.connect 92.202.109.168:48015. Launch Rust on this page does the same by opening the game through Steam and connecting.