Offline 92.202.130.65:28015 checked 3d ago
BodyBuilders
Connect
srv = rust.server("92.202.130.65:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:14 UTC FW26d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 92.202.130.65:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 20:14 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 656/750 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 51/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 89/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 369/450 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 177/250 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 162/250 |
Quick answers
From the figures on this page.
Player counts
How does BodyBuilders compare in the rankings?
Rank #8,644 on seven-day player hours for BodyBuilders, within the top 39% of all ranked servers.
How full does BodyBuilders run?
Offline now for BodyBuilders, with the last sample 3 days 13 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
Which Rust version is BodyBuilders on?
Rust network protocol 2635 and build 168909 on Windows is what BodyBuilders runs. Joining needs the same protocol on your game; Steam handles the update.
Is BodyBuilders up, and what does its uptime show?
Offline now for BodyBuilders, last seen 3 days 13 hours ago. Uptime of 5% across the last 7 full days: 8 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.
In which location is BodyBuilders hosted?
For BodyBuilders, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 92.202.130.65:28015.
Settings and map
Which settings and rules does BodyBuilders run?
No gather rate appears in the name: BodyBuilders. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has BodyBuilders selected?
BodyBuilders runs a procedural map, which the game generates.
Wipes and dates
When does BodyBuilders wipe, and how often?
Once a month BodyBuilders wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 26 days 1 hours ago.
What is wipe day on BodyBuilders like?
Recent wipes averaged 1 players at their peak. 2 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does BodyBuilders appear among Rust Data lists and filters?
These Rust Data lists include BodyBuilders: Servers with build or creative tags and Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on BodyBuilders hold?
Read by the game's server browser, the tags BodyBuilders publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join BodyBuilders?
The manual route: launch Rust, F1, then client.connect 92.202.130.65:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.