Rust Data

rustdata.spaceservers92.203.85.51:28016.ipynb

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Offline 92.203.85.51:28015 checked 10d ago

Iwamoto Local Solo

Connect

srv = rust.server("92.203.85.51:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,210 # top 70%
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 04:04 UTC15d ago 0 NaN running 0
1 Wed 23 Sep, 18:15 UTC34d ago 0 NaN 19.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
92.203.85.51:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 04:04 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average653/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average448/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average37/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average49/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average214/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average135/175

Quick answers

From the figures on this page.

Population data

What position does Iwamoto Local Solo take in the server rankings?

Rank #15,210 on seven-day player hours for Iwamoto Local Solo, within the top 70% of all ranked servers.

How full does Iwamoto Local Solo run?

The current row shows Iwamoto Local Solo offline; the last response was 10 days 21 hours ago.

About the server

What Rust version does Iwamoto Local Solo run?

Rust network protocol 2634 and build 167584 on Linux is what Iwamoto Local Solo runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Iwamoto Local Solo, and is it up?

Iwamoto Local Solo is offline at this refresh; the last response came 10 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

In which location is Iwamoto Local Solo hosted?

For Iwamoto Local Solo, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 92.203.85.51:28015.

Map and rules

Which settings and rules does Iwamoto Local Solo run?

No gather rate appears in the name: Iwamoto Local Solo. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Iwamoto Local Solo selected?

The game generates its map: procedural, on Iwamoto Local Solo.

Wipes and dates

When does Iwamoto Local Solo wipe, and how often?

The record for Iwamoto Local Solo holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 days 9 hours ago.

What is wipe day on Iwamoto Local Solo like?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which Rust Data filters and lists contain Iwamoto Local Solo?

The Rust Data lists that Iwamoto Local Solo fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Iwamoto Local Solo?

These tags are published by Iwamoto Local Solo and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): The server runs build 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Iwamoto Local Solo?

Enter client.connect 92.203.85.51:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167584
Build The server runs build 167584.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,905 players 11,770 servers online