Rust Data

rustdata.spaceservers92.208.107.177:28016.ipynb

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Offline 92.208.107.177:28015 checked 13d ago

Cinematic Local

Connect

srv = rust.server("92.208.107.177:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/4 # 25% full
7-day average 0 # peak –
rank #14,059 # top 65%
last wipe 14d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct18 Oct22 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Thu 15 OctSat 19 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 13:27 UTC14d ago 1 NaN running 0
1 Sat 19 Sep, 23:59 UTC39d ago 1 halved by day 5 25.6 days 0
2 Fri 18 Sep, 20:48 UTC40d ago 1 NaN 1.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
92.208.107.177:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 13:27 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average435/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average463/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average982/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average982/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average29/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Cinematic Local rank?

Player hours over seven days put Cinematic Local at #14,059, in the top 65% of the ranked set.

How many players does Cinematic Local hold at once?

Cinematic Local returns no live count at this refresh, having last been seen 13 days 20 hours ago.

Server facts

What Rust version does Cinematic Local run?

Rust network protocol 2634 and build 167781 on Windows is what Cinematic Local runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Cinematic Local, and is it up?

Cinematic Local is offline at this refresh; the last response came 13 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 18 September 2026.

Where does Cinematic Local sit?

For Cinematic Local, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 92.208.107.177:28015 is its address.

Settings and map

Which rules apply on Cinematic Local, and what settings?

No gather rate appears in the name: Cinematic Local. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Cinematic Local selected?

A procedural map runs on Cinematic Local, generated by the game.

Wipe data

On what schedule does Cinematic Local wipe?

Irregular wipe times on Cinematic Local leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 14 days 2 hours ago, and that is the one in play.

What is wipe day on Cinematic Local like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 5.

Tags, lists

Which Rust Data filters and lists contain Cinematic Local?

The Rust Data lists that Cinematic Local fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Cinematic Local?

These tags are published by Cinematic Local and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Cinematic Local?

Enter client.connect 92.208.107.177:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players Slot count: 4.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,161 players 11,873 servers online