Offline 92.208.226.216:28015 checked 36d ago
Noah's Tailnet Duo
Connect
srv = rust.server("92.208.226.216:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 92.208.226.216:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Sep 2026, 22:05 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 196/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 182/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 16/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 90/200 |
Quick answers
From the figures on this page.
Population data
How does Noah's Tailnet Duo compare in the rankings?
Over the last seven days Noah's Tailnet Duo sits at #13,230 on player hours, in the top 58% of ranked servers.
How full does Noah's Tailnet Duo run?
The current row shows Noah's Tailnet Duo offline; the last response was 36 days 16 hours ago.
About the server
Which Rust version is Noah's Tailnet Duo on?
Version Rust network protocol 2633 and build 165217 on Windows is reported by Noah's Tailnet Duo. Joining needs the same protocol on your game; Steam handles the update.
Is Noah's Tailnet Duo up, and what does its uptime show?
Noah's Tailnet Duo is offline at this refresh; the last response came 36 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 21 September 2026.
In which location is Noah's Tailnet Duo hosted?
For Noah's Tailnet Duo, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 92.208.226.216:28015 is its address.
Settings and map
Which settings and rules does Noah's Tailnet Duo run?
You will not find a gather rate in the string Noah's Tailnet Duo. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Noah's Tailnet Duo loaded?
Noah's Tailnet Duo runs a procedural map, which the game generates.
Wipe schedule
When does Noah's Tailnet Duo wipe, and on what schedule?
The record for Noah's Tailnet Duo holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 37 days 8 hours ago.
Lists and tags
Which Rust Data filters and lists contain Noah's Tailnet Duo?
The Rust Data lists that Noah's Tailnet Duo fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Noah's Tailnet Duo?
The game's server browser reads these tags from Noah's Tailnet Duo: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Noah's Tailnet Duo?
In Rust, F1 opens the console: type client.connect 92.208.226.216:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.