Offline 92.209.232.65:28015 checked 14d ago
Local Cave Test - All 9 Types
Connect
srv = rust.server("92.209.232.65:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 92.209.232.65:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 17:08 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 739/825 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 51/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 111/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 417/500 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 239/300 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 188/300 |
Quick answers
From the figures on this page.
Population
How does Local Cave Test - All 9 Types compare in the rankings?
Rank #13,737 on seven-day player hours for Local Cave Test - All 9 Types, within the top 63% of all ranked servers.
How many players does Local Cave Test - All 9 Types hold at once?
Offline now for Local Cave Test - All 9 Types, with the last sample 14 days 2 hours ago.
Server facts
Which Rust version is Local Cave Test - All 9 Types on?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Local Cave Test - All 9 Types. Joining needs the same protocol on your game; Steam handles the update.
Is Local Cave Test - All 9 Types up, and what does its uptime show?
Local Cave Test - All 9 Types is offline at this refresh; the last response came 14 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 October 2026.
Where does Local Cave Test - All 9 Types sit?
No region is published by Local Cave Test - All 9 Types. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 92.209.232.65:28015.
Map and rules
Which settings and rules does Local Cave Test - All 9 Types run?
No gather rate appears in the name: Local Cave Test - All 9 Types. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
When does Local Cave Test - All 9 Types wipe, and how often?
The record for Local Cave Test - All 9 Types holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 14 days 3 hours ago.
Lists and tags
Which Rust Data filters and lists contain Local Cave Test - All 9 Types?
The Rust Data lists that Local Cave Test - All 9 Types fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Local Cave Test - All 9 Types?
The game's server browser reads these tags from Local Cave Test - All 9 Types: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Local Cave Test - All 9 Types?
In Rust, F1 opens the console: type client.connect 92.209.232.65:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.