Rust Data

rustdata.spaceservers92.209.233.160:28017.ipynb

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Offline 92.209.233.160:28015 checked 18d ago

Experiment

quad softcore

Connect

srv = rust.server("92.209.233.160:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,824 # top 67%
last wipe 18d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 67% of all ranked servers, and #602 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 20:20 UTC18d ago 1 NaN running 1
1 Sat 3 Oct, 12:24 UTC25d ago 1 held half 7.3 days 0
2 Mon 28 Sep, 17:52 UTC30d ago 1 held half 4.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
92.209.233.160:28015
region
–
max players
10
group limit
quad
wipe schedule
–
last wipe
10 Oct 2026, 20:20 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 67 on average14/350
1[US] Facepunch Softcore 2NA · quad · monthly · 59 on average77/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average22/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average9/100
4[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average10/200
5[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average10/200

Quick answers

From the figures on this page.

Player counts

What position does Experiment take in the server rankings?

Over the last seven days Experiment sits at #14,824 on player hours, in the top 67% of ranked servers. The quad group places it at #602.

How many players does Experiment hold at once?

Offline now for Experiment, with the last sample 18 days 4 hours ago.

Server facts

Which Rust version is Experiment on?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Experiment. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Experiment, and is it up?

The latest sample has Experiment offline, with a last sighting 18 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 19 September 2026.

Which location does Experiment run from?

For Experiment, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 92.209.233.160:28015.

Map and rules

Which rules apply on Experiment, and what settings?

No gather rate appears in the name: Experiment. Up to 4 players may share a group (quad). Recorded as softcore, Facepunch's lighter mode, with partial loot kept. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Experiment selected?

A procedural map runs on Experiment, generated by the game.

Wipe data

When does Experiment wipe, and how often?

Experiment wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 18 days 5 hours ago.

What is wipe day on Experiment like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Lists and tags

Which Rust Data filters and lists contain Experiment?

On Rust Data, Experiment appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the server tags on Experiment?

Read by the game's server browser, the tags Experiment publishes are: gmsoftcore (Game mode): An easier ruleset: softcore; mp10 (Max players): Slot count: 10; ts4 (Group limit): The team cap is 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Experiment?

Enter client.connect 92.209.233.160:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp10
Max players Slot count: 10.
ts4
Group limit The team cap is 4.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,056 players 11,700 servers online