Offline 92.211.28.171:28015 checked 27d ago
SelfGame
Connect
srv = rust.server("92.211.28.171:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 15:35 UTC27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 92.211.28.171:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 15:35 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 61/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 101/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 291/350 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 16/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 369/450 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 282/325 |
Quick answers
From the figures on this page.
Population data
How does SelfGame compare in the rankings?
Rank #14,968 on seven-day player hours for SelfGame, within the top 66% of all ranked servers.
How many players does SelfGame hold at once?
SelfGame returns no live count at this refresh, having last been seen 27 days 10 hours ago.
About the server
Which Rust version is SelfGame on?
The build is Rust network protocol 2634 and build 166586 on Windows, run by SelfGame. Joining needs the same protocol on your game; Steam handles the update.
Is SelfGame up, and what does its uptime show?
SelfGame is offline at this refresh; the last response came 27 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 26 September 2026.
Where does SelfGame sit?
There is no region published for SelfGame. Rust Data does not look up where the machine stands; it shows where a server says it is. 92.211.28.171:28015 is its address.
Settings and map
Which settings and rules does SelfGame run?
The name SelfGame carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on SelfGame?
The game generates its map: procedural, on SelfGame.
Wipes and dates
When does SelfGame wipe, and on what schedule?
Too few wipes are on record for SelfGame to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 10 hours ago.
On SelfGame, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold SelfGame, and which filters?
On Rust Data, SelfGame appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on SelfGame hold?
Read by the game's server browser, the tags SelfGame publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): The server runs build 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to SelfGame?
In Rust, F1 opens the console: type client.connect 92.211.28.171:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.