Rust Data

rustdata.spaceservers92.222.138.235:25107.ipynb

Run all rust-data · live

‹ All servers

Online 92.222.138.235:25106 checked 7m ago

A Shockbyte Rust Server

Connect

srv = rust.server("92.222.138.235:25107")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,290 # top 69%
last wipe 28d ago # no schedule published
next wipe 6d 19h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 19hThu 5 Nov, 19:00 UTCFW force wipe
134d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 20:22 UTC FW28d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1403708994
Map of A Shockbyte Rust Server
map
Procedural Map
size
4500
seed
1403708994
Open on RustMaps

Server

srv.info()
address
92.222.138.235:25106
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:22 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average140/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average173/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average535/675
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average29/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average619/775
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average523/625

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does A Shockbyte Rust Server rank?

Rank #15,290 on seven-day player hours for A Shockbyte Rust Server, within the top 69% of all ranked servers.

What population does A Shockbyte Rust Server carry?

The sample now reads 0 players for A Shockbyte Rust Server, out of 40 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does A Shockbyte Rust Server run?

Averaged over 48 hours: 108 server fps, never under 75. Entity numbers reached 123,059, and that includes buildings, deployables and the rest. Memory peaked at 4,208 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does A Shockbyte Rust Server run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by A Shockbyte Rust Server. Steam updates your game for you, but the protocol must match to join.

Is A Shockbyte Rust Server up, and what does its uptime show?

A Shockbyte Rust Server reports itself online at the current refresh. A restart about 8 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 20 September 2026.

In which location is A Shockbyte Rust Server hosted?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 92.222.138.235:25106.

Rules, settings, map

Which rules apply on A Shockbyte Rust Server, and what settings?

No gather rate appears in the name: A Shockbyte Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 4,500 with seed 1403708994, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does A Shockbyte Rust Server wipe?

The only wipe A Shockbyte Rust Server takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 28 days 2 hours ago.

What is wipe day on A Shockbyte Rust Server like?

Recent wipes averaged 1 players at their peak. 24 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain A Shockbyte Rust Server?

The Rust Data lists that A Shockbyte Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join A Shockbyte Rust Server?

In Rust, F1 opens the console: type client.connect 92.222.138.235:25106. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,129 players 11,757 servers online